Video game spaces image, play, and structure in 3D game worlds

Here, Nitsche introduces five analytical layers - rule-based space, mediated space, fictional space, play space, and social space - and uses them in the analyses of games that range from early classics to recent titles.

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Bibliographic Details
Main Author: Nitsche, Michael, 1968-
Format: eBook
Language: English
Published: Cambridge, Mass. : MIT Press, c2008.
Subjects:
ISBN: 9780262255110
Physical Description: 1 online zdroj (viii, 305 p.) : ill.

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