Robust Hand Tracking in Realtime Using a Single Head-Mounted RGB Camera

In this paper novel 2D-hand tracking algorithms used in a system for hand gesture interaction are presented. New types of head-mounted Augmented-Reality devices offer the possibility to visualize digital content in the user’s field of view. To interact with these head-mounted devices hand gestures a...

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Bibliographic Details
Published inHuman-Computer Interaction. Interaction Modalities and Techniques pp. 252 - 261
Main Authors Hammer, Jan Hendrik, Beyerer, Jürgen
Format Book Chapter
LanguageEnglish
Published Berlin, Heidelberg Springer Berlin Heidelberg 2013
SeriesLecture Notes in Computer Science
Online AccessGet full text
ISBN9783642393297
3642393292
ISSN0302-9743
1611-3349
1611-3349
DOI10.1007/978-3-642-39330-3_27

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Summary:In this paper novel 2D-hand tracking algorithms used in a system for hand gesture interaction are presented. New types of head-mounted Augmented-Reality devices offer the possibility to visualize digital content in the user’s field of view. To interact with these head-mounted devices hand gestures are an intuitive modality. Generally, the recognition of hand gestures consists of two main steps: The first one is hand tracking and the second step gesture recognition. This paper concentrates on the first step: Hand tracking. Due to the wearing comfort of the glasses-like systems these only use a single camera to capture the field of view of the user. Therefore new algorithms for hand tracking without depth data are presented and compared to state-of-the-art algorithms by utilizing a thorough evaluation methodology for comparing trajectories.
ISBN:9783642393297
3642393292
ISSN:0302-9743
1611-3349
1611-3349
DOI:10.1007/978-3-642-39330-3_27