Robust Hand Tracking in Realtime Using a Single Head-Mounted RGB Camera
In this paper novel 2D-hand tracking algorithms used in a system for hand gesture interaction are presented. New types of head-mounted Augmented-Reality devices offer the possibility to visualize digital content in the user’s field of view. To interact with these head-mounted devices hand gestures a...
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| Published in | Human-Computer Interaction. Interaction Modalities and Techniques pp. 252 - 261 |
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| Main Authors | , |
| Format | Book Chapter |
| Language | English |
| Published |
Berlin, Heidelberg
Springer Berlin Heidelberg
2013
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| Series | Lecture Notes in Computer Science |
| Online Access | Get full text |
| ISBN | 9783642393297 3642393292 |
| ISSN | 0302-9743 1611-3349 1611-3349 |
| DOI | 10.1007/978-3-642-39330-3_27 |
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| Summary: | In this paper novel 2D-hand tracking algorithms used in a system for hand gesture interaction are presented. New types of head-mounted Augmented-Reality devices offer the possibility to visualize digital content in the user’s field of view. To interact with these head-mounted devices hand gestures are an intuitive modality. Generally, the recognition of hand gestures consists of two main steps: The first one is hand tracking and the second step gesture recognition. This paper concentrates on the first step: Hand tracking. Due to the wearing comfort of the glasses-like systems these only use a single camera to capture the field of view of the user. Therefore new algorithms for hand tracking without depth data are presented and compared to state-of-the-art algorithms by utilizing a thorough evaluation methodology for comparing trajectories. |
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| ISBN: | 9783642393297 3642393292 |
| ISSN: | 0302-9743 1611-3349 1611-3349 |
| DOI: | 10.1007/978-3-642-39330-3_27 |