Authoring for Engagement in Plot-Based Interactive Dramatic Experiences for Learning

When developing interactive storytelling applications, most authors have to choose between providing the interacting subjects with either a pre-determined and plot-based narrative structure or a loose arrangement of events, which maintains the freedom of interactivity while sacrificing the author’s...

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Bibliographic Details
Published inTransactions on Edutainment X pp. 1 - 19
Main Authors Schoenau-Fog, Henrik, Bruni, Luis Emilio, Khalil, Faysal Fuad, Faizi, Jawid
Format Book Chapter
LanguageEnglish
Published Berlin, Heidelberg Springer Berlin Heidelberg 2013
SeriesLecture Notes in Computer Science
Subjects
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ISBN9783642379185
3642379184
ISSN0302-9743
1611-3349
DOI10.1007/978-3-642-37919-2_1

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Summary:When developing interactive storytelling applications, most authors have to choose between providing the interacting subjects with either a pre-determined and plot-based narrative structure or a loose arrangement of events, which maintains the freedom of interactivity while sacrificing the author’s control over communicating a theme. To address this problem, this paper contributes a method for organizing narrative events in a free-roaming virtual environment. The Interactive Dramatic Experience Model (IDEM) retains the freedom of navigation while maintaining the possibility to construct various coherent narratives that enable the theme to be communicated. This may be of particular relevance when using digital, interactive, and representational technologies in the mediation of ethically relevant and socially responsible themes. In order to explore the use of the IDEM, we have developed and evaluated the “First Person Victim” application. This interactive experiential storytelling scenario is intended as a tool for teaching about the negative consequences of war.
ISBN:9783642379185
3642379184
ISSN:0302-9743
1611-3349
DOI:10.1007/978-3-642-37919-2_1