Automatic shadow generation algorithm based on two-dimensional vector graphics

The automatic shadow generation algorithm is one of the most important and difficult problems in the 2D animation transition process from traditional hand-painted to computer-aided production. Aiming at this problem, this paper analysed the research status of the shadow generation algorithm and the...

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Published inJi suan ji ying yong yan jiu Vol. 31; no. 8; pp. 2528 - 2531
Main Authors Zhang, Shao-Hua, Qin, Zhi-Yuan, Zhang, Bao-Yin
Format Journal Article
LanguageChinese
Published 01.08.2014
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ISSN1001-3695
DOI10.3969/j.issn.1001-3695.2014.08.071

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Summary:The automatic shadow generation algorithm is one of the most important and difficult problems in the 2D animation transition process from traditional hand-painted to computer-aided production. Aiming at this problem, this paper analysed the research status of the shadow generation algorithm and the shadow painting in traditional hand-painted process. On this basis, it proposed an automatic shadow generation algorithm, using projection technology achieved automatic generation inner shadow and outer shadow of the two-dimensional modeling by definition of point light source and introduction of two-dimensional animation modeling surface at different angles. This algorithm has been applied to the actual animation production process, and achieved good results.
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ISSN:1001-3695
DOI:10.3969/j.issn.1001-3695.2014.08.071