Plecto: A Low-Level Interactive Genetic Algorithm for the Evolution of Audio
The creative potential of Genetic Algorithms (GAs) has been explored by many musicians who attempt to harness the unbound possibilities for creative search evident in nature. Within this paper, we investigate the possibility of using Continuous Time Recurrent Neural Networks (CTRNNs) as an evolvable...
Saved in:
| Published in | Evolutionary and Biologically Inspired Music, Sound, Art and Design Vol. 9596; pp. 63 - 78 |
|---|---|
| Main Authors | , |
| Format | Book Chapter |
| Language | English |
| Published |
Switzerland
Springer International Publishing AG
2016
Springer International Publishing |
| Series | Lecture Notes in Computer Science |
| Subjects | |
| Online Access | Get full text |
| ISBN | 9783319310077 3319310070 |
| ISSN | 0302-9743 1611-3349 |
| DOI | 10.1007/978-3-319-31008-4_5 |
Cover
| Summary: | The creative potential of Genetic Algorithms (GAs) has been explored by many musicians who attempt to harness the unbound possibilities for creative search evident in nature. Within this paper, we investigate the possibility of using Continuous Time Recurrent Neural Networks (CTRNNs) as an evolvable low-level audio synthesis structure, affording users access to a vast creative search space of audio possibilities. Specifically, we explore some initial GA designs through the development of Plecto (see www.plecto.io), a creative tool that evolves CTRNNs for the discovery of audio. We have found that the evolution of CTRNNs offers some interesting prospects for audio exploration and present some design considerations for the implementation of such a system. |
|---|---|
| ISBN: | 9783319310077 3319310070 |
| ISSN: | 0302-9743 1611-3349 |
| DOI: | 10.1007/978-3-319-31008-4_5 |