The Effect of Tangible Artifacts, Gender and Subjective Technical Competence on Teaching Programming to Seventh Graders

This study compares the effect of using tangible robots to using visual representations for introducing seventh graders (12 to 13 year old) to computer programming. The impact was measured on learning outcome, self-efficacy, class feedback and attitudes towards STEM (science, technology, engeneering...

Full description

Saved in:
Bibliographic Details
Published inTeaching Fundamental Concepts of Informatics Vol. 5941; pp. 61 - 71
Main Authors Brauner, Philipp, Leonhardt, Thiemo, Ziefle, Martina, Schroeder, Ulrik
Format Book Chapter
LanguageEnglish
Published Germany Springer Berlin / Heidelberg 2010
Springer Berlin Heidelberg
SeriesLecture Notes in Computer Science
Subjects
Online AccessGet full text
ISBN9783642113758
3642113753
ISSN0302-9743
1611-3349
DOI10.1007/978-3-642-11376-5_7

Cover

More Information
Summary:This study compares the effect of using tangible robots to using visual representations for introducing seventh graders (12 to 13 year old) to computer programming. The impact was measured on learning outcome, self-efficacy, class feedback and attitudes towards STEM (science, technology, engeneering and mathematics) topics. Results show that using robots to learn computer programming is beneficial, although no overall effect towards STEM topics could be shown. A huge gender gap in regard to subjective technical competence (STC) was found that negatively affected the participants’ performance. We provide approaches to leverage this gap and increase learning outcome and interest in STEM topics.
ISBN:9783642113758
3642113753
ISSN:0302-9743
1611-3349
DOI:10.1007/978-3-642-11376-5_7