Deep Snake for Real-Time Instance Segmentation

This paper introduces a novel contour-based approach named deep snake for real-time instance segmentation. Unlike some recent methods that directly regress the coordinates of the object boundary points from an image, deep snake uses a neural network to iteratively deform an initial contour to match...

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Bibliographic Details
Published inProceedings (IEEE Computer Society Conference on Computer Vision and Pattern Recognition. Online) pp. 8530 - 8539
Main Authors Peng, Sida, Jiang, Wen, Pi, Huaijin, Li, Xiuli, Bao, Hujun, Zhou, Xiaowei
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.06.2020
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ISSN1063-6919
DOI10.1109/CVPR42600.2020.00856

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Summary:This paper introduces a novel contour-based approach named deep snake for real-time instance segmentation. Unlike some recent methods that directly regress the coordinates of the object boundary points from an image, deep snake uses a neural network to iteratively deform an initial contour to match the object boundary, which implements the classic idea of snake algorithms with a learning-based approach. For structured feature learning on the contour, we propose to use circular convolution in deep snake, which better exploits the cycle-graph structure of a contour compared against generic graph convolution. Based on deep snake, we develop a two-stage pipeline for instance segmentation: initial contour proposal and contour deformation, which can handle errors in object localization. Experiments show that the proposed approach achieves competitive performances on the Cityscapes, KINS, SBD and COCO datasets while being efficient for real-time applications with a speed of 32.3 fps for 512 x 512 images on a 1080Ti GPU. The code is available at https://github.com/zju3dv/snake/.
ISSN:1063-6919
DOI:10.1109/CVPR42600.2020.00856