MuSSE: A Tool to Extract Meta-Data from Game Sprite Sheets Using Blob Detection Algorithm

This paper introduces a tool to automatically generate meta-data from game sprite sheets. MuSSE is a tool developed to extract XML data from sprite sheet images with non-uniform - multi-sized - sprites. MuSSE (Multi-sized Sprite Sheet meta-data Exporter) is based on a Blob detection algorithm that i...

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Published inBrazilian Symposium on Games and Digital Entertainment (Print) pp. 61 - 69
Main Authors De Barros Barbosa, Marcelo, De Barros Barbosa, Cecilia, Freitas Barbosa, Andre
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.11.2015
Subjects
Online AccessGet full text
ISSN2159-6662
DOI10.1109/SBGames.2015.22

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Abstract This paper introduces a tool to automatically generate meta-data from game sprite sheets. MuSSE is a tool developed to extract XML data from sprite sheet images with non-uniform - multi-sized - sprites. MuSSE (Multi-sized Sprite Sheet meta-data Exporter) is based on a Blob detection algorithm that incorporates a connected-component labeling system. Hence, blobs of arbitrary size can be extracted by adjusting component connectivity parameters. This image detection algorithm defines boundary blobs for each individual sprite in a sprite sheet. Every specific blob defines a sprite characteristic within the sheet: position, name and size, which allows for subsequent data specification for each blob/image. Several examples on real images illustrate the performance of the proposed algorithm and working tool.
AbstractList This paper introduces a tool to automatically generate meta-data from game sprite sheets. MuSSE is a tool developed to extract XML data from sprite sheet images with non-uniform - multi-sized - sprites. MuSSE (Multi-sized Sprite Sheet meta-data Exporter) is based on a Blob detection algorithm that incorporates a connected-component labeling system. Hence, blobs of arbitrary size can be extracted by adjusting component connectivity parameters. This image detection algorithm defines boundary blobs for each individual sprite in a sprite sheet. Every specific blob defines a sprite characteristic within the sheet: position, name and size, which allows for subsequent data specification for each blob/image. Several examples on real images illustrate the performance of the proposed algorithm and working tool.
Author De Barros Barbosa, Cecilia
De Barros Barbosa, Marcelo
Freitas Barbosa, Andre
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  givenname: Cecilia
  surname: De Barros Barbosa
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  givenname: Andre
  surname: Freitas Barbosa
  fullname: Freitas Barbosa, Andre
  email: andre.freitas@ifrn.edu.br
  organization: Fed. Inst. of Educ., Natal, Brazil
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Snippet This paper introduces a tool to automatically generate meta-data from game sprite sheets. MuSSE is a tool developed to extract XML data from sprite sheet...
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StartPage 61
SubjectTerms blob detection
Detection algorithms
development tool
Engines
Feature extraction
Games
Image edge detection
Labeling
sprite sheet
Sprites (computer)
Title MuSSE: A Tool to Extract Meta-Data from Game Sprite Sheets Using Blob Detection Algorithm
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