MuSSE: A Tool to Extract Meta-Data from Game Sprite Sheets Using Blob Detection Algorithm
This paper introduces a tool to automatically generate meta-data from game sprite sheets. MuSSE is a tool developed to extract XML data from sprite sheet images with non-uniform - multi-sized - sprites. MuSSE (Multi-sized Sprite Sheet meta-data Exporter) is based on a Blob detection algorithm that i...
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          | Published in | Brazilian Symposium on Games and Digital Entertainment (Print) pp. 61 - 69 | 
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| Main Authors | , , | 
| Format | Conference Proceeding | 
| Language | English | 
| Published | 
            IEEE
    
        01.11.2015
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| Subjects | |
| Online Access | Get full text | 
| ISSN | 2159-6662 | 
| DOI | 10.1109/SBGames.2015.22 | 
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| Abstract | This paper introduces a tool to automatically generate meta-data from game sprite sheets. MuSSE is a tool developed to extract XML data from sprite sheet images with non-uniform - multi-sized - sprites. MuSSE (Multi-sized Sprite Sheet meta-data Exporter) is based on a Blob detection algorithm that incorporates a connected-component labeling system. Hence, blobs of arbitrary size can be extracted by adjusting component connectivity parameters. This image detection algorithm defines boundary blobs for each individual sprite in a sprite sheet. Every specific blob defines a sprite characteristic within the sheet: position, name and size, which allows for subsequent data specification for each blob/image. Several examples on real images illustrate the performance of the proposed algorithm and working tool. | 
    
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| AbstractList | This paper introduces a tool to automatically generate meta-data from game sprite sheets. MuSSE is a tool developed to extract XML data from sprite sheet images with non-uniform - multi-sized - sprites. MuSSE (Multi-sized Sprite Sheet meta-data Exporter) is based on a Blob detection algorithm that incorporates a connected-component labeling system. Hence, blobs of arbitrary size can be extracted by adjusting component connectivity parameters. This image detection algorithm defines boundary blobs for each individual sprite in a sprite sheet. Every specific blob defines a sprite characteristic within the sheet: position, name and size, which allows for subsequent data specification for each blob/image. Several examples on real images illustrate the performance of the proposed algorithm and working tool. | 
    
| Author | De Barros Barbosa, Cecilia De Barros Barbosa, Marcelo Freitas Barbosa, Andre  | 
    
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| Snippet | This paper introduces a tool to automatically generate meta-data from game sprite sheets. MuSSE is a tool developed to extract XML data from sprite sheet... | 
    
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| SubjectTerms | blob detection Detection algorithms development tool Engines Feature extraction Games Image edge detection Labeling sprite sheet Sprites (computer)  | 
    
| Title | MuSSE: A Tool to Extract Meta-Data from Game Sprite Sheets Using Blob Detection Algorithm | 
    
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