R2Human: Real-Time 3D Human Appearance Rendering from a Single Image
Rendering 3D human appearance from a single image in real-time is crucial for achieving holographic communication and immersive VR/AR. Existing methods either rely on multi-camera setups or are constrained to offline operations. In this paper, we propose R 2 Human, the first approach for real-time i...
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Published in | Proceedings - International Symposium on Mixed and Augmented Reality, ISMAR pp. 1187 - 1196 |
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Main Authors | , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
21.10.2024
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Subjects | |
Online Access | Get full text |
ISSN | 2473-0726 |
DOI | 10.1109/ISMAR62088.2024.00135 |
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Summary: | Rendering 3D human appearance from a single image in real-time is crucial for achieving holographic communication and immersive VR/AR. Existing methods either rely on multi-camera setups or are constrained to offline operations. In this paper, we propose R 2 Human, the first approach for real-time inference and rendering of photorealistic 3D human appearance from a single image. The core of our approach is to combine the strengths of implicit texture fields and explicit neural rendering with our novel representation, namely Z-map. Based on this, we present an end-to-end network that performs high-fidelity color reconstruction of visible areas and provides reliable color inference for occluded regions. To further enhance the 3D perception ability of our network, we leverage the Fourier occupancy field as a prior for generating the texture field and providing a sampling surface in the rendering stage. We also propose a consistency loss and a spatial fusion strategy to ensure the multi-view coherence. Experimental results show that our method outperforms the state-of-the-art methods on both synthetic data and challenging real-world images, in real-time. The project page can be found at http://cic.tju. edu.cn/faculty/likun/projects/R2Human. |
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ISSN: | 2473-0726 |
DOI: | 10.1109/ISMAR62088.2024.00135 |