GPU Implementation of the Branch and Bound Method for Knapsack Problems
In this paper, we propose an efficient implementation of the branch and bound method for knapsack problems on a CPU-GPU system via CUDA. Branch and bound computations can be carried out either on the CPU or on a GPU according to the size of the branch and bound list. A better management of GPUs memo...
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| Published in | 2012 26th IEEE International Parallel and Distributed Processing Symposium Workshops pp. 1769 - 1777 |
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| Main Authors | , |
| Format | Conference Proceeding |
| Language | English |
| Published |
IEEE
01.05.2012
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| Subjects | |
| Online Access | Get full text |
| ISBN | 1467309745 9781467309745 |
| DOI | 10.1109/IPDPSW.2012.219 |
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| Summary: | In this paper, we propose an efficient implementation of the branch and bound method for knapsack problems on a CPU-GPU system via CUDA. Branch and bound computations can be carried out either on the CPU or on a GPU according to the size of the branch and bound list. A better management of GPUs memories, less GPU-CPU communications and better synchronization between GPU threads are proposed in this new implementation in order to increase efficiency. Indeed, a series of computational results is displayed and analyzed showing a substantial speedup on a Tesla C2050 GPU. |
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| ISBN: | 1467309745 9781467309745 |
| DOI: | 10.1109/IPDPSW.2012.219 |