A Simple Simulation
In this extract from The Rules We Break (2022), Eric Zimmerman examines how games create meaning through rules, interactive narrative systems, and dynamic simulation processes. Designers of such systems operate by defining the game structure, balancing rules, considering which elements to include, a...
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Published in | Disegno industriale no. 85 |
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Main Author | |
Format | Magazine Article |
Language | English |
Published |
Bologna University press
01.07.2025
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Subjects | |
Online Access | Get full text |
ISSN | 2785-2245 1594-8528 2785-2245 |
DOI | 10.30682/diid8525f |
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Summary: | In this extract from The Rules We Break (2022), Eric Zimmerman examines how games create meaning through rules, interactive narrative systems, and dynamic simulation processes. Designers of such systems operate by defining the game structure, balancing rules, considering which elements to include, and — most importantly — which to leave out. However, the potential for games to become agents of transformation emerges from the “free movement” that occurs between the designed structures of the system. This Story presents three mini-essays — Free Movement, Systemic Storytelling, Stylized Simulations — and the game Utopia 2099, which invite readers to consider how games represent their subject matter and how players find and create meaning through play. |
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ISSN: | 2785-2245 1594-8528 2785-2245 |
DOI: | 10.30682/diid8525f |