Planning and Exection in Multi-Agent Path Finding: Models and Algorithms (Extended Abstract)

In applications of Multi-Agent Path Finding (MAPF), it is often the sum of planning and execution times that needs to be minimised (i.e., the Goal Achievement Time). Yet current methods seldom optimise for this objective. Optimal algorithms reduce execution time, but may require exponential planning...

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Bibliographic Details
Published inProceedings of the International Symposium on Combinatorial Search Vol. 17; pp. 303 - 304
Main Authors Zhang, Yue, Chen, Zhe, Harabor, Daniel, Le Bodic, Pierre, Stuckey, Peter J.
Format Journal Article
LanguageEnglish
Published 01.06.2024
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ISSN2832-9171
2832-9163
2832-9163
DOI10.1609/socs.v17i1.31592

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Summary:In applications of Multi-Agent Path Finding (MAPF), it is often the sum of planning and execution times that needs to be minimised (i.e., the Goal Achievement Time). Yet current methods seldom optimise for this objective. Optimal algorithms reduce execution time, but may require exponential planning time. Non-optimal algorithms reduce planning time, but at the expense of increased path length. To address these limitations we introduce PIE (Planning and Improving while Executing), a new framework for concurrent planning and execution in MAPF. We first show how PIE for one-shot MAPF improves practical performance compared to sequential planning and execution.We then adapt PIE to Lifelong MAPF, a popular application setting where agents are continuously assigned new goals and where additional decisions are required to ensure feasibility. We examine a variety of different approaches to overcome these challenges and we conduct comparative experiments vs. recently proposed alternatives. Results show that PIE substantially outperforms existing methods for One-shot and Lifelong MAPF.
ISSN:2832-9171
2832-9163
2832-9163
DOI:10.1609/socs.v17i1.31592