Video Texture Synthesis Based on Flow-Like Stylization Painting
The paper presents an NP-video rendering system based on natural phenomena. It provides a simple nonphotorealistic video synthesis system in which user can obtain a flow-like stylization painting and infinite video scene. Firstly, based on anisotropic Kuwahara filtering in conjunction with line inte...
Saved in:
Published in | TheScientificWorld Vol. 2014; no. 2014; pp. 1 - 9 |
---|---|
Main Authors | , , , |
Format | Journal Article |
Language | English |
Published |
Cairo, Egypt
Hindawi Publishing Corporation
01.01.2014
John Wiley & Sons, Inc Wiley |
Subjects | |
Online Access | Get full text |
ISSN | 2356-6140 1537-744X 1537-744X |
DOI | 10.1155/2014/689496 |
Cover
Summary: | The paper presents an NP-video rendering system based on natural phenomena. It provides a simple nonphotorealistic video synthesis system in which user can obtain a flow-like stylization painting and infinite video scene. Firstly, based on anisotropic Kuwahara filtering in conjunction with line integral convolution, the phenomena video scene can be rendered to flow-like stylization painting. Secondly, the methods of frame division, patches synthesis, will be used to synthesize infinite playing video. According to selection examples from different natural video texture, our system can generate stylized of flow-like and infinite video scenes. The visual discontinuities between neighbor frames are decreased, and we also preserve feature and details of frames. This rendering system is easy and simple to implement. |
---|---|
Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 14 content type line 23 Academic Editor: Zhongmei Zhou |
ISSN: | 2356-6140 1537-744X 1537-744X |
DOI: | 10.1155/2014/689496 |