Video Texture Synthesis Based on Flow-Like Stylization Painting

The paper presents an NP-video rendering system based on natural phenomena. It provides a simple nonphotorealistic video synthesis system in which user can obtain a flow-like stylization painting and infinite video scene. Firstly, based on anisotropic Kuwahara filtering in conjunction with line inte...

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Bibliographic Details
Published inTheScientificWorld Vol. 2014; no. 2014; pp. 1 - 9
Main Authors Zheng, Guan, Yue, Kun, Dan, Xu, Wenhua, Qian
Format Journal Article
LanguageEnglish
Published Cairo, Egypt Hindawi Publishing Corporation 01.01.2014
John Wiley & Sons, Inc
Wiley
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ISSN2356-6140
1537-744X
1537-744X
DOI10.1155/2014/689496

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Summary:The paper presents an NP-video rendering system based on natural phenomena. It provides a simple nonphotorealistic video synthesis system in which user can obtain a flow-like stylization painting and infinite video scene. Firstly, based on anisotropic Kuwahara filtering in conjunction with line integral convolution, the phenomena video scene can be rendered to flow-like stylization painting. Secondly, the methods of frame division, patches synthesis, will be used to synthesize infinite playing video. According to selection examples from different natural video texture, our system can generate stylized of flow-like and infinite video scenes. The visual discontinuities between neighbor frames are decreased, and we also preserve feature and details of frames. This rendering system is easy and simple to implement.
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Academic Editor: Zhongmei Zhou
ISSN:2356-6140
1537-744X
1537-744X
DOI:10.1155/2014/689496