An Unmanned Aerial Vehicle Indoor Low-Computation Navigation Method Based on Vision and Deep Learning

Recently, unmanned aerial vehicles (UAVs) have found extensive indoor applications. In numerous indoor UAV scenarios, navigation paths remain consistent. While many indoor positioning methods offer excellent precision, they often demand significant costs and computational resources. Furthermore, suc...

Full description

Saved in:
Bibliographic Details
Published inSensors (Basel, Switzerland) Vol. 24; no. 1; p. 190
Main Authors Hsieh, Tzu-Ling, Jhan, Zih-Syuan, Yeh, Nai-Jui, Chen, Chang-Yu, Chuang, Cheng-Ta
Format Journal Article
LanguageEnglish
Published Switzerland MDPI AG 28.12.2023
MDPI
Subjects
Online AccessGet full text
ISSN1424-8220
1424-8220
DOI10.3390/s24010190

Cover

More Information
Summary:Recently, unmanned aerial vehicles (UAVs) have found extensive indoor applications. In numerous indoor UAV scenarios, navigation paths remain consistent. While many indoor positioning methods offer excellent precision, they often demand significant costs and computational resources. Furthermore, such high functionality can be superfluous for these applications. To address this issue, we present a cost-effective, computationally efficient solution for path following and obstacle avoidance. The UAV employs a down-looking camera for path following and a front-looking camera for obstacle avoidance. This paper refines the carrot casing algorithm for line tracking and introduces our novel line-fitting path-following algorithm (LFPF). Both algorithms competently manage indoor path-following tasks within a constrained field of view. However, the LFPF is superior at adapting to light variations and maintaining a consistent flight speed, maintaining its error margin within ±40 cm in real flight scenarios. For obstacle avoidance, we utilize depth images and YOLOv4-tiny to detect obstacles, subsequently implementing suitable avoidance strategies based on the type and proximity of these obstacles. Real-world tests indicated minimal computational demands, enabling the Nvidia Jetson Nano, an entry-level computing platform, to operate at 23 FPS.
Bibliography:ObjectType-Article-1
SourceType-Scholarly Journals-1
ObjectType-Feature-2
content type line 14
content type line 23
ISSN:1424-8220
1424-8220
DOI:10.3390/s24010190