Depth features to recognise dyadic interactions

Usage of depth sensors in activity recognition is an emerging technology in human–computer interaction. This study presents an approach to recognise human-to-human interactions by using depth information. Both hand-crafted features and deep features extracted from depth frames are studied. After sel...

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Bibliographic Details
Published inIET computer vision Vol. 12; no. 3; pp. 331 - 339
Main Authors Keçeli, Ali Seydi, Kaya, Aydın, Can, Ahmet Burak
Format Journal Article
LanguageEnglish
Published The Institution of Engineering and Technology 01.04.2018
Wiley
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ISSN1751-9632
1751-9640
1751-9640
DOI10.1049/iet-cvi.2017.0204

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Summary:Usage of depth sensors in activity recognition is an emerging technology in human–computer interaction. This study presents an approach to recognise human-to-human interactions by using depth information. Both hand-crafted features and deep features extracted from depth frames are studied. After selecting and ranking strong features with Relieff algorithm, depth frames are assigned to words. Then, interaction sequences are represented as histograms of words and non-linear input mapping is applied over histogram bins to minimise differences among various subjects. Random forest, K-nearest neighbour, and support vector machine (SVM) classifiers are trained using these histograms. The final model is tested on SBU and K3HI datasets and compared with the methods in the literature. In the experiments, joint distances, joint angles and spherical coordinates of the joints were the best performing features. The most successful results are obtained with the composite kernel SVM with Relieff and input mapping methods. While Relieff algorithm helps to select and rank the best features in the feature set, input mapping reduces differences among interactions of various actors.
ISSN:1751-9632
1751-9640
1751-9640
DOI:10.1049/iet-cvi.2017.0204