An Analysis of Learners’ Intentions Toward Virtual Reality Learning Based on Constructivist and Technology Acceptance Approaches
Within a constructivist paradigm, the virtual reality technology focuses on the learner's actively interactive learning processes and attempts to reduce the gap between the learner’s knowledge and a real-life experience. Recently, virtual reality technologies have been developed for a wide rang...
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Published in | International review of research in open and distance learning Vol. 19; no. 1; pp. 91 - 115 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Athabasca
Athabasca University Press (AU Press)
01.02.2018
International Review of Research in Open and Distance Learning Athabasca University Athabasca University Press |
Subjects | |
Online Access | Get full text |
ISSN | 1492-3831 1492-3831 |
DOI | 10.19173/irrodl.v19i1.2503 |
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Summary: | Within a constructivist paradigm, the virtual reality technology focuses on the learner's actively interactive learning processes and attempts to reduce the gap between the learner’s knowledge and a real-life experience. Recently, virtual reality technologies have been developed for a wide range of applications in education, but further research is needed to establish appropriate and effective learning techniques and practices to motivate meaningful learning. Results showed that perceived self-efficacy and perceived interaction are two crucial factors affecting perceived ease of use, perceived usefulness and learning motivation. Furthermore, learning motivation is also a predictor to affect perceived usefulness. After that, perceived ease of use, perceived usefulness, and learning motivation are three important factors affecting learner intention to use the virtual reality learning environment. |
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Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 14 |
ISSN: | 1492-3831 1492-3831 |
DOI: | 10.19173/irrodl.v19i1.2503 |