'Walk-In Documentary': New paradigms for game-based interactive storytelling and experiential conflict mediation
In this article I explore the usefulness of adapting Alternative Reality Gaming (ARG) paradigms to 'interactive documentary', an emerging new media genre with great appeal for general film audiences, as well as an innovative new tool for use in public anthropology and in Drama for Conflict...
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Published in | Studies in documentary film Vol. 6; no. 2; pp. 189 - 202 |
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Main Author | |
Format | Journal Article |
Language | English |
Published |
Routledge
01.01.2012
Intellect |
Subjects | |
Online Access | Get full text |
ISSN | 1750-3280 1750-3299 |
DOI | 10.1386/sdf.6.2.189_1 |
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Summary: | In this article I explore the usefulness of adapting Alternative Reality Gaming (ARG) paradigms to 'interactive documentary', an emerging new media genre with great appeal for general film audiences, as well as an innovative new tool for use in public anthropology and in Drama for Conflict Transformation (DCT). The potential success of ARG-based documentary as a new media storytelling format, I argue, rests on interactive documentary's ability to transform conventional non-fiction film viewing into a vibrantly engaging experiential practice in which producer, subject and audience have the ability to co-create more nuanced modalities for non-fiction media narratives than are currently achievable using traditional ethnographic and/or storytelling paradigms. |
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Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 23 |
ISSN: | 1750-3280 1750-3299 |
DOI: | 10.1386/sdf.6.2.189_1 |