Full Wave Modelling of Light Propagation and Reflection
The propagation and reflection of electromagnetic waves in a three‐dimensional environment is simulated, and realistic images are produced using the resulting light distributions and reflectance functions. A finite difference time domain method is employed to advance the electric and magnetic fields...
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Published in | Computer graphics forum Vol. 32; no. 6; pp. 24 - 37 |
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Main Authors | , , , |
Format | Journal Article |
Language | English |
Published |
Oxford
Blackwell Publishing Ltd
01.09.2013
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Subjects | |
Online Access | Get full text |
ISSN | 0167-7055 1467-8659 |
DOI | 10.1111/cgf.12012 |
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Summary: | The propagation and reflection of electromagnetic waves in a three‐dimensional environment is simulated, and realistic images are produced using the resulting light distributions and reflectance functions. A finite difference time domain method is employed to advance the electric and magnetic fields in a scene. Surfaces containing wavelength scaled structures are created, the interaction of the electromagnetic waves with these nano‐structured materials is calculated, and the sub‐surface interference and diffraction effects are modelled. The result is a reflectance function with wavelength composition and spatial distribution properties that could not have been predicted using classic computer graphic ray tracing approaches. The techniques are employed to reproduce demonstrations of simple interference and diffraction effects, and to create computer‐generated pictures of a Morpho butterfly.
The propagation and reflection of electromagnetic waves in a three‐dimensional environment is simulated, and realistic images are produced using the resulting light distributions and reflectance functions. A finite difference time domain method is employed to advance the electric and magnetic fields in a scene. Surfaces containing wavelength scaled structures are created, the interaction of the electromagnetic waves with these nano‐structured materials is calculated, and the sub‐surface interference and diffraction effects are modeled. The result is a reflectance function with wavelength composition and spatial distribution properties that could not have been predicted using classic computer graphic ray tracing approaches. |
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Bibliography: | Minnesota Supercomputing Institute ark:/67375/WNG-GTZBJBQR-K istex:025A861FCCB1051E42416BA17A4FAB11F7D33BAF National Science Foundation - No. 0941537 ArticleID:CGF12012 SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 14 ObjectType-Article-1 ObjectType-Feature-2 content type line 23 |
ISSN: | 0167-7055 1467-8659 |
DOI: | 10.1111/cgf.12012 |