Human-level play in the game of Diplomacy by combining language models with strategic reasoning
Despite much progress in training artificial intelligence (AI) systems to imitate human language, building agents that use language to communicate intentionally with humans in interactive environments remains a major challenge. We introduce Cicero, the first AI agent to achieve human-level performan...
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Published in | Science (American Association for the Advancement of Science) Vol. 378; no. 6624; pp. 1067 - 1074 |
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Main Authors | , , , , , , , , , , , , , , , , , , , , , , , , , |
Format | Journal Article |
Language | English |
Published |
United States
The American Association for the Advancement of Science
09.12.2022
|
Subjects | |
Online Access | Get full text |
ISSN | 0036-8075 1095-9203 1095-9203 |
DOI | 10.1126/science.ade9097 |
Cover
Summary: | Despite much progress in training artificial intelligence (AI) systems to imitate human language, building agents that use language to communicate intentionally with humans in interactive environments remains a major challenge. We introduce Cicero, the first AI agent to achieve human-level performance in
Diplomacy
, a strategy game involving both cooperation and competition that emphasizes natural language negotiation and tactical coordination between seven players. Cicero integrates a language model with planning and reinforcement learning algorithms by inferring players’ beliefs and intentions from its conversations and generating dialogue in pursuit of its plans. Across 40 games of an anonymous online
Diplomacy
league, Cicero achieved more than double the average score of the human players and ranked in the top 10% of participants who played more than one game.
The game
Diplomacy
has been a major challenge for artificial intelligence (AI). Unlike other competitive games that AI has recently mastered, such as chess, Go, and poker,
Diplomacy
cannot be solved purely through self-play; it requires the development of an agent to understand other players’ motivations and perspectives and to use natural language to negotiate complex shared plans. The Meta Fundamental AI Research Diplomacy Team (FAIR)
et al
. developed an agent that is able to play the full natural language form of the game and demonstrates performance well above the human average in an online
Diplomacy
league. The present work has far-reaching implications for the development of cooperative AI and language models for communication with people, even when interactions involve a mixture of aligned and competing interests. —YS
Artificial intelligence demonstrates human-level performance in the strategic board game
Diplomacy
. |
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Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 14 content type line 23 |
ISSN: | 0036-8075 1095-9203 1095-9203 |
DOI: | 10.1126/science.ade9097 |