The usefulness of an intervention with a serious video game as a complementary approach to cognitive behavioural therapy in eating disorders: A pilot randomized clinical trial for impulsivity management
Certain eating disorders (EDs) are characterised by high levels of impulsivity. Serious video games may enhance standard treatments (such as cognitive‐behavioural therapy). Playmancer sessions, along with standard treatment, are useful in reducing certain impulsive traits in patients with EDs.
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Published in | European eating disorders review Vol. 31; no. 6; pp. 781 - 792 |
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Main Authors | , , , , , , , , |
Format | Journal Article |
Language | English |
Published |
England
John Wiley and Sons, Limited
01.11.2023
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Subjects | |
Online Access | Get full text |
ISSN | 1072-4133 1099-0968 1099-0968 |
DOI | 10.1002/erv.3003 |
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Summary: | Certain eating disorders (EDs) are characterised by high levels of impulsivity.
Serious video games may enhance standard treatments (such as cognitive‐behavioural therapy).
Playmancer sessions, along with standard treatment, are useful in reducing certain impulsive traits in patients with EDs. |
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Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 14 ObjectType-Article-2 ObjectType-Undefined-1 ObjectType-Feature-3 content type line 23 |
ISSN: | 1072-4133 1099-0968 1099-0968 |
DOI: | 10.1002/erv.3003 |