TexNN: Fast Texture Encoding Using Neural Networks
We present a novel deep learning‐based method for fast encoding of textures into current texture compression formats. Our approach uses state‐of‐the‐art neural network methods to compute the appropriate encoding configurations for fast compression. A key bottleneck in the current encoding algorithms...
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          | Published in | Computer graphics forum Vol. 38; no. 1; pp. 328 - 339 | 
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| Main Authors | , , , | 
| Format | Journal Article | 
| Language | English | 
| Published | 
        Oxford
          Blackwell Publishing Ltd
    
        01.02.2019
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| Subjects | |
| Online Access | Get full text | 
| ISSN | 0167-7055 1467-8659  | 
| DOI | 10.1111/cgf.13534 | 
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| Summary: | We present a novel deep learning‐based method for fast encoding of textures into current texture compression formats. Our approach uses state‐of‐the‐art neural network methods to compute the appropriate encoding configurations for fast compression. A key bottleneck in the current encoding algorithms is the search step, and we reduce that computation to a classification problem. We use a trained neural network approximation to quickly compute the encoding configuration for a given texture. We have evaluated our approach for compressing the textures for the widely used adaptive scalable texture compression format and evaluate the performance for different block sizes corresponding to 4 × 4, 6 × 6 and 8 × 8. Overall, our method (TexNN) speeds up the encoding computation up to an order of magnitude compared to prior compression algorithms with very little or no loss in the visual quality.
We present a novel deep learning‐based method for fast encoding of textures into current texture compression formats. Our approach uses state‐of‐the‐art neural network methods to compute the appropriate encoding configurations for fast compression. A key bottleneck in the current encoding algorithms is the search step, and we reduce that computation to a classification problem. We use a trained neural network approximation to quickly compute the encoding configuration for a given texture.
We have evaluated our approach for compressing the textures for the widely used adaptive scalable texture compression format and evaluate the performance for different block sizes corresponding to 4 × 4, 6 × 6 and 8 × 8. | 
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| Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 14  | 
| ISSN: | 0167-7055 1467-8659  | 
| DOI: | 10.1111/cgf.13534 |