Geometric Algorithms for Finding a Point in the Intersection of Balls

We consider a problem of finding a point in the intersection of n balls in the Euclidean space E m . For the case m = 2 we suggest two algorithms of the complexity O ( n 2 log n ) and O ( n 3 ) operations, respectively. For the general case we suggest an exact polynomial recursive algorithm which us...

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Bibliographic Details
Published inAutomation and remote control Vol. 81; no. 5; pp. 869 - 882
Main Author Lushchakova, I. N.
Format Journal Article
LanguageEnglish
Published Moscow Pleiades Publishing 01.05.2020
Springer Nature B.V
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ISSN0005-1179
1608-3032
DOI10.1134/S0005117920050070

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Summary:We consider a problem of finding a point in the intersection of n balls in the Euclidean space E m . For the case m = 2 we suggest two algorithms of the complexity O ( n 2 log n ) and O ( n 3 ) operations, respectively. For the general case we suggest an exact polynomial recursive algorithm which uses the orthogonal transformation of the space E m .
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ISSN:0005-1179
1608-3032
DOI:10.1134/S0005117920050070