IMPLEMENTATION OF A GENERIC FRAMEWORK ON CROWD SIMULATION: A NEW ENVIRONMENT TO MODEL CROWD BEHAVIOR AND DESIGN VIDEO GAMES
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| Published in | Mugla Journal of Science and Technology |
|---|---|
| Format | Journal Article |
| Language | English |
| Online Access | Get full text |
| ISSN | 2149-3596 |
| DOI | 10.22531/muglajsci.706841 |
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| ISSN: | 2149-3596 |
|---|---|
| DOI: | 10.22531/muglajsci.706841 |