Co-creating Videogames

This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com. Co-creativity has become a significant cultural and economic phenomenon. Media consumers have become media producers. This book offers a rich description and analysis...

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Bibliographic Details
Main Author Banks, John
Format eBook Book
LanguageEnglish
Published London Bloomsbury Publishing 2013
Bloomsbury
Bloomsbury Academic
Bloomsbury Publishing Plc
Edition1
Subjects
Online AccessGet full text
ISBN1472544358
9781472544353
9781849664967
184966496X
1849666644
9781849666657
1849666652
9781849666640
9781474268424
1474268420
DOI10.5040/9781472544353

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Summary:This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com. Co-creativity has become a significant cultural and economic phenomenon. Media consumers have become media producers. This book offers a rich description and analysis of the emerging participatory, co-creative relationships within the videogames industry. Banks discusses the challenges of incorporating these co-creative relationships into the development process. Drawing on a decade of research within the industry, the book gives us valuable insight into the continually changing and growing world of video games.
Bibliography:bloomsburyOpenAccess; txt
Includes bibliographical references (p. [175]-184) and index
ISBN:1472544358
9781472544353
9781849664967
184966496X
1849666644
9781849666657
1849666652
9781849666640
9781474268424
1474268420
DOI:10.5040/9781472544353