Sonic Interactions in Virtual Environments

This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment...

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Bibliographic Details
Published inHuman-computer interaction series
Main Author Michele Geronazzo, Stefania Serafin
Format eBook
LanguageEnglish
Published Cham Springer Nature 2023
Springer International Publishing
Springer International Publishing AG
European Union SONICOM
Edition1
SeriesHuman–Computer Interaction Series
Subjects
Online AccessGet full text
ISBN9783031040214
303104021X
3031040201
9783031040207
ISSN1571-5035
2524-4477
DOI10.1007/978-3-031-04021-4

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Summary:This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
Bibliography:Electronic reproduction. Dordrecht: Springer, 2022. Requires the Libby app or a modern web browser.
ISBN:9783031040214
303104021X
3031040201
9783031040207
ISSN:1571-5035
2524-4477
DOI:10.1007/978-3-031-04021-4