Streaming mobile augmented reality on mobile phones
Continuous recognition and tracking of objects in live video captured on a mobile device enables real-time user interaction. We demonstrate a streaming mobile augmented reality system with 1 second latency. User interest is automatically inferred from camera movements, so the user never has to press...
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Published in | 2009 8th IEEE International Symposium on Mixed and Augmented Reality pp. 181 - 182 |
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Main Authors | , , , , |
Format | Conference Proceeding |
Language | English |
Published |
Washington, DC, USA
IEEE Computer Society
19.10.2009
IEEE |
Series | ACM Other Conferences |
Subjects | |
Online Access | Get full text |
ISBN | 9781424453900 1424453909 |
DOI | 10.1109/ISMAR.2009.5336472 |
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Summary: | Continuous recognition and tracking of objects in live video captured on a mobile device enables real-time user interaction. We demonstrate a streaming mobile augmented reality system with 1 second latency. User interest is automatically inferred from camera movements, so the user never has to press a button. Our system is used to identify and track book and CD covers in real time on a phone's viewfinder. Efficient motion estimation is performed at 30 frames per second on a phone, while fast search through a database of 20,000 images is performed on a server. |
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ISBN: | 9781424453900 1424453909 |
DOI: | 10.1109/ISMAR.2009.5336472 |