Streaming mobile augmented reality on mobile phones

Continuous recognition and tracking of objects in live video captured on a mobile device enables real-time user interaction. We demonstrate a streaming mobile augmented reality system with 1 second latency. User interest is automatically inferred from camera movements, so the user never has to press...

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Bibliographic Details
Published in2009 8th IEEE International Symposium on Mixed and Augmented Reality pp. 181 - 182
Main Authors Chen, David M., Tsai, Sam S., Vedantham, Ramakrishna, Grzeszczuk, Radek, Girod, Bernd
Format Conference Proceeding
LanguageEnglish
Published Washington, DC, USA IEEE Computer Society 19.10.2009
IEEE
SeriesACM Other Conferences
Subjects
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ISBN9781424453900
1424453909
DOI10.1109/ISMAR.2009.5336472

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Summary:Continuous recognition and tracking of objects in live video captured on a mobile device enables real-time user interaction. We demonstrate a streaming mobile augmented reality system with 1 second latency. User interest is automatically inferred from camera movements, so the user never has to press a button. Our system is used to identify and track book and CD covers in real time on a phone's viewfinder. Efficient motion estimation is performed at 30 frames per second on a phone, while fast search through a database of 20,000 images is performed on a server.
ISBN:9781424453900
1424453909
DOI:10.1109/ISMAR.2009.5336472