The design of a mixed-reality book Is it still a real book?
In this paper we present the results of our long term development of a mixed reality book. Most previous work in the area has focused on the technology of augmented reality books, such as providing registration using fiducial markers. In this work, however, we focused on exploring the design and dev...
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| Published in | 2008 7th IEEE International Symposium on Mixed and Augmented Reality pp. 99 - 102 |
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| Main Authors | , , |
| Format | Conference Proceeding |
| Language | English |
| Published |
Washington, DC, USA
IEEE Computer Society
15.09.2008
IEEE |
| Series | ACM Other Conferences |
| Subjects |
Applied computing
> Document management and text processing
> Document capture
> Graphics recognition and interpretation
Computing methodologies
> Artificial intelligence
> Computer vision
> Image and video acquisition
> 3D imaging
Human-centered computing
> Human computer interaction (HCI)
> Interaction paradigms
> Mixed
> augmented reality
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| Online Access | Get full text |
| ISBN | 9781424428403 1424428408 |
| DOI | 10.1109/ISMAR.2008.4637333 |
Cover
| Summary: | In this paper we present the results of our long term development of a mixed reality book. Most previous work in the area has focused on the technology of augmented reality books, such as providing registration using fiducial markers. In this work, however, we focused on exploring the design and development process of this type of application in a broader sense. We studied the semantics of a mixed reality book, the design space and the user experience with this type of interface. |
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| ISBN: | 9781424428403 1424428408 |
| DOI: | 10.1109/ISMAR.2008.4637333 |