Physical-virtual tools for spatial augmented reality user interfaces

This paper presents a new user interface methodology for Spatial Augmented Reality systems. The methodology is based on a set of physical tools that are overloaded with logical functions. Visual feedback presents the logical mode of the tool to the user by projecting graphics onto the physical tools...

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Bibliographic Details
Published in2009 8th IEEE International Symposium on Mixed and Augmented Reality pp. 205 - 206
Main Authors Marner, Michael R., Thomas, Bruce H., Sandor, Christian
Format Conference Proceeding
LanguageEnglish
Published Washington, DC, USA IEEE Computer Society 19.10.2009
IEEE
SeriesACM Other Conferences
Subjects
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ISBN9781424453900
1424453909
DOI10.1109/ISMAR.2009.5336458

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Summary:This paper presents a new user interface methodology for Spatial Augmented Reality systems. The methodology is based on a set of physical tools that are overloaded with logical functions. Visual feedback presents the logical mode of the tool to the user by projecting graphics onto the physical tools. This approach makes the tools malleable in their functionality, with this change conveyed to the user by changing the projected information. Our prototype application implements a two handed technique allowing an industrial designer to digitally airbrush onto an augmented physical model, masking the paint using a virtualized stencil.
ISBN:9781424453900
1424453909
DOI:10.1109/ISMAR.2009.5336458