Object-Oriented Graphics Programming in C++
Object-Oriented Graphics Programming in C++ provides programmers with the information needed to produce realistic pictures on a PC monitor screen.The book is comprised of 20 chapters that discuss the aspects of graphics programming in C++. The book starts with a short introduction discussing the pur...
Saved in:
| Main Author | |
|---|---|
| Format | eBook |
| Language | English |
| Published |
Academic Press
10.05.2014
|
| Subjects | |
| Online Access | Get full text |
| ISBN | 9780126683189 0126683182 |
Cover
| Summary: | Object-Oriented Graphics Programming in C++ provides programmers with the information needed to produce realistic pictures on a PC monitor screen.The book is comprised of 20 chapters that discuss the aspects of graphics programming in C++. The book starts with a short introduction discussing the purpose of the book. It also includes the basic concepts of programming in C++ and the basic hardware requirement. Subsequent chapters cover related topics in C++ programming such as the various display modes; displaying TGA files, and the vector class. The text also tackles subjects on the processing of objects; how the ray tracing process works; how to put the program together and compile and run it; and animation.Computer programmers will find the book very useful. |
|---|---|
| ISBN: | 9780126683189 0126683182 |