Rationale, Design and Validity of Immersive Virtual Reality Exercises in Cognitive Rehabilitation

The application of virtual reality solutions for rehabilitation is hard, because stroke patients usually suffer motor, gait, and visual field impairments. This article discusses important aspects that should be addressed when developing programs of a similar nature. The system for stroke patients’ c...

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Bibliographic Details
Published inInformation and Software Technologies Vol. 1665; pp. 160 - 170
Main Authors Janavičiūtė, Jovita, Paulauskas, Andrius, Šinkariova, Liuda, Blažauskas, Tomas, Kiudys, Eligijus, Janonis, Airidas, Girdžiūna, Martynas
Format Book Chapter
LanguageEnglish
Published Switzerland Springer International Publishing AG 2022
Springer International Publishing
SeriesCommunications in Computer and Information Science
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ISBN9783031163012
303116301X
ISSN1865-0929
1865-0937
DOI10.1007/978-3-031-16302-9_12

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Summary:The application of virtual reality solutions for rehabilitation is hard, because stroke patients usually suffer motor, gait, and visual field impairments. This article discusses important aspects that should be addressed when developing programs of a similar nature. The system for stroke patients’ cognitive rehabilitation is introduced. The development process of the system is described in detail. The results were validated using the Content Validity Index (CVI). The validation results revealed that the tasks created are suitable for stroke patients’ cognitive rehabilitation.
ISBN:9783031163012
303116301X
ISSN:1865-0929
1865-0937
DOI:10.1007/978-3-031-16302-9_12