A Game-Theoretic Approach for the Synthesis of Complex Systems
In this brief overview, we consider multi-player turn-based infinite-duration games that are played on a finite directed graph and such that each player aims at maximizing a payoff or minimizing a cost. We discuss several solution concepts and present some classical as well as some more recent resul...
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| Published in | Revolutions and Revelations in Computability Vol. 13359; pp. 52 - 63 |
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| Main Author | |
| Format | Book Chapter |
| Language | English |
| Published |
Switzerland
Springer International Publishing AG
2022
Springer International Publishing |
| Series | Lecture Notes in Computer Science |
| Subjects | |
| Online Access | Get full text |
| ISBN | 3031087399 9783031087394 |
| ISSN | 0302-9743 1611-3349 |
| DOI | 10.1007/978-3-031-08740-0_5 |
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| Summary: | In this brief overview, we consider multi-player turn-based infinite-duration games that are played on a finite directed graph and such that each player aims at maximizing a payoff or minimizing a cost. We discuss several solution concepts and present some classical as well as some more recent results, with a focus on reachability objectives for the players. |
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| Bibliography: | Partially supported by the PDR project Subgame perfection in graph games (F.R.S.-FNRS). |
| ISBN: | 3031087399 9783031087394 |
| ISSN: | 0302-9743 1611-3349 |
| DOI: | 10.1007/978-3-031-08740-0_5 |