A Method of Representing Carving Turn Posture

We developed a method of representing carving turn postures of skiers by computer simulation. We assume the following conditions for repeated carving turns. (a) A skier is represented by a wire-frame figure and its posture is fixed by the values of the joint angles. (b) Both skis are always parallel...

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Published inJournal of Ski Science Vol. 1; no. 1; pp. 1 - 8
Main Authors HASEGAWA, Kenji, SHIMIZU, Shiro
Format Journal Article
LanguageEnglish
Japanese
Published Japan Society of Ski Sciences 2003
日本スキー学会
Subjects
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ISSN1349-449X
1884-1422
DOI10.14845/jskisciences2003.1.1

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Abstract We developed a method of representing carving turn postures of skiers by computer simulation. We assume the following conditions for repeated carving turns. (a) A skier is represented by a wire-frame figure and its posture is fixed by the values of the joint angles. (b) Both skis are always parallel and in contact with the snow surface. (c) The slope of the snow surface is constant everywhere. (d) At the instant of switching the direction of a turn, the skier takes a symmetric posture like straight downhill on a flat plane. The values of the edging angle of both skis are always the same. Given the values of the edging angle and the distance between the tops of both skis, the form of the lower body of the skier is determined. Subsequently, the form of the whole body of the skier is determined by the angle between the upper body and the left/right femur. Assuming the range of variation of each joint angle and changing the edging angle synchronously with the movement of the left/right ski along a circular rack on the slope, we can show the animation of a turning skier with skis by computer simulation. The position of the center of gravity of the skier is also shown at each instant.It turns out that a video record of a carving turn played by a skier, chosen arbitrarily, is well reproduced by our computer simulation. The method proposed here is expected to serve as a tool of technical analysis and instruction in skiing technique.
AbstractList We developed a method of representing carving turn postures of skiers by computer simulation. We assume the following conditions for repeated carving turns. (a) A skier is represented by a wire-frame figure and its posture is fixed by the values of the joint angles. (b) Both skis are always parallel and in contact with the snow surface. (c) The slope of the snow surface is constant everywhere. (d) At the instant of switching the direction of a turn, the skier takes a symmetric posture like straight downhill on a flat plane.The values of the edging angle of both skis are always the same. Given the values of the edging angle and the distance between the tops of both skis, the form of the lower body of the skier is determined. Subsequently, the form of the whole body of the skier is determined by the angle between the upper body and the left/right femur.Assuming the range of variation of each joint angle and changing the edging angle synchronously with the movement of the left/right ski along a circular rack on the slope, we can show the animation of a turning skier with skis by computer simulation. The position of the center of gravity of the skier is also shown at each instant.It turns out that a video record of a carving turn played by a skier, chosen arbitrarily, is well reproduced by our computer simulation. The method proposed here is expected to serve as a tool of technical analysis and instruction in skiing technique.
Author HASEGAWA, Kenji
SHIMIZU, Shiro
Author_FL 長谷川 健二
清水 史郎
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  fullname: 清水 史郎
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  fullname: HASEGAWA, Kenji
  organization: Hasegawa Research Institute of Ski Science
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  fullname: SHIMIZU, Shiro
  organization: Fukui University
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References 1) 三浦哲、三浦望慶、下永田修二 (2001): カービングターン動作のキネマティクスからみた特徴-カービングとスキッディングのターン動作の比較-、日本スキー学会誌、11 (1) 、153-163.
5) 高野大、三浦望慶、三浦哲、結城匡啓 (2002): 全国高等学校スキー大会男子回転競技における三次元動作分析、日本スキー学会誌、12 (1) 、153-166.
3) 佐橋稔雄、市野聖治 (2001): 雪面垂直観察法、日本スキー学会誌、11 (1) 、213-221.
2) 河合茂博、坂田敏行 (2001): マルチボディ・システムを用いたスキーヤーの力学モデル、日本スキー学会誌、11 (1) 、165-174.
4) 巌見武裕、土岐仁、福田広夫、桜井裕樹 (2001): カービングターンにおける作用力と下肢の挙動-ターンに作用する力の視覚化-、日本スキー学会誌、11 (1) 、235-246.
7) 山田卓也 (2003): 月刊「スキーグラフィック」5月号、ノースランド出版、東京、67-68.
6) 山口啓志、河合茂博、坂田敏行 (2002): スキーヤモデルを用いたスキー操作の考察、日本スキー学会誌、12 (1) 、173-181.
References_xml – reference: 6) 山口啓志、河合茂博、坂田敏行 (2002): スキーヤモデルを用いたスキー操作の考察、日本スキー学会誌、12 (1) 、173-181.
– reference: 2) 河合茂博、坂田敏行 (2001): マルチボディ・システムを用いたスキーヤーの力学モデル、日本スキー学会誌、11 (1) 、165-174.
– reference: 7) 山田卓也 (2003): 月刊「スキーグラフィック」5月号、ノースランド出版、東京、67-68.
– reference: 3) 佐橋稔雄、市野聖治 (2001): 雪面垂直観察法、日本スキー学会誌、11 (1) 、213-221.
– reference: 1) 三浦哲、三浦望慶、下永田修二 (2001): カービングターン動作のキネマティクスからみた特徴-カービングとスキッディングのターン動作の比較-、日本スキー学会誌、11 (1) 、153-163.
– reference: 4) 巌見武裕、土岐仁、福田広夫、桜井裕樹 (2001): カービングターンにおける作用力と下肢の挙動-ターンに作用する力の視覚化-、日本スキー学会誌、11 (1) 、235-246.
– reference: 5) 高野大、三浦望慶、三浦哲、結城匡啓 (2002): 全国高等学校スキー大会男子回転競技における三次元動作分析、日本スキー学会誌、12 (1) 、153-166.
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Snippet We developed a method of representing carving turn postures of skiers by computer simulation. We assume the following conditions for repeated carving turns....
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SubjectTerms animation
carving turn
center of gravity
computer
wire frame
Title A Method of Representing Carving Turn Posture
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