Designing an Immersive Game Environment for the Raja Raja Chola -I Conquest

The Chola Dynasty, renowned for its monumental contributions to culture, architecture, and governance, remains an underrepresented subject in modern media, particularly interactive gaming. This paper addresses this gap by presenting the design and development of an immersive game environment focused...

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Published in2024 International Conference on Emerging Research in Computational Science (ICERCS) pp. 1 - 5
Main Authors J, Alfred Daniel, Santhosh, Santhosh
Format Conference Proceeding
LanguageEnglish
Published IEEE 12.12.2024
Subjects
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DOI10.1109/ICERCS63125.2024.10895168

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Abstract The Chola Dynasty, renowned for its monumental contributions to culture, architecture, and governance, remains an underrepresented subject in modern media, particularly interactive gaming. This paper addresses this gap by presenting the design and development of an immersive game environment focused on the conquests and achievements of the Chola Empire, particularly under the reigns of Raja Raja Chola I and Rajendra Chola I. Utilizing advanced tools such as Blender and Unity, the project aims to recreate significant historical events with meticulous attention to detail, combining authentic 3D models, realistic terrains, and interactive storytelling. The game offers players an educational yet engaging experience, exploring the socio-political structures, military strategies, and cultural richness of the Cholas. By incorporating virtual reality (VR) and adhering to principles of historical accuracy, the game transcends traditional learning, fostering a deeper appreciation for one of India's most influential dynasties. This paper highlights the conceptualization, technical implementation, and challenges of creating a historically immersive digital experience, showcasing the potential of interactive media in uplifting history for a modern audience
AbstractList The Chola Dynasty, renowned for its monumental contributions to culture, architecture, and governance, remains an underrepresented subject in modern media, particularly interactive gaming. This paper addresses this gap by presenting the design and development of an immersive game environment focused on the conquests and achievements of the Chola Empire, particularly under the reigns of Raja Raja Chola I and Rajendra Chola I. Utilizing advanced tools such as Blender and Unity, the project aims to recreate significant historical events with meticulous attention to detail, combining authentic 3D models, realistic terrains, and interactive storytelling. The game offers players an educational yet engaging experience, exploring the socio-political structures, military strategies, and cultural richness of the Cholas. By incorporating virtual reality (VR) and adhering to principles of historical accuracy, the game transcends traditional learning, fostering a deeper appreciation for one of India's most influential dynasties. This paper highlights the conceptualization, technical implementation, and challenges of creating a historically immersive digital experience, showcasing the potential of interactive media in uplifting history for a modern audience
Author Santhosh, Santhosh
J, Alfred Daniel
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  givenname: Santhosh
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  email: santhosh.r@kahedu.edu.in
  organization: Karpagam Academy of Higher Education,Department of Computer Science and Engineering,Coimbatore,India
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SubjectTerms 3D Modeling
Accuracy
Cultural differences
Cultural Heritage
Educational Gaming
Entertainment industry
Games
Historical Accuracy
History
Interactive Storytelling
Media
Scientific computing
Solid modeling
Three-dimensional displays
Virtual reality
Title Designing an Immersive Game Environment for the Raja Raja Chola -I Conquest
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