Fast collision detection based on projection parallel algorithm

This paper describes a fast collision detection algorithm based on projection and parallel. We make irregular three-dimensional objects project to be regular two-dimensional objects in two-dimensional plane and carry on collision detection by combining with spatial projection transformation method,...

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Bibliographic Details
Published in2010 2nd International Conference on Future Computer and Communication Vol. 1; pp. V1-179 - V1-182
Main Authors Shen Xue-li, Li Tao
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.05.2010
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ISBN9781424458219
1424458218
DOI10.1109/ICFCC.2010.5497811

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Summary:This paper describes a fast collision detection algorithm based on projection and parallel. We make irregular three-dimensional objects project to be regular two-dimensional objects in two-dimensional plane and carry on collision detection by combining with spatial projection transformation method, This method improved Ming C. Jin algorithm and Lin-Canny algorithm, so that three-dimensional objects can be detected by the orthographic projection accurately. We distributed two-dimensional projection lists in different computer nodes to sort by combining with parallel, filtering, carrying on intersection collision detection, so accelerate the speed of collision detection.
ISBN:9781424458219
1424458218
DOI:10.1109/ICFCC.2010.5497811