Fast collision detection based on projection parallel algorithm
This paper describes a fast collision detection algorithm based on projection and parallel. We make irregular three-dimensional objects project to be regular two-dimensional objects in two-dimensional plane and carry on collision detection by combining with spatial projection transformation method,...
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| Published in | 2010 2nd International Conference on Future Computer and Communication Vol. 1; pp. V1-179 - V1-182 |
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| Main Authors | , |
| Format | Conference Proceeding |
| Language | English |
| Published |
IEEE
01.05.2010
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| Subjects | |
| Online Access | Get full text |
| ISBN | 9781424458219 1424458218 |
| DOI | 10.1109/ICFCC.2010.5497811 |
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| Summary: | This paper describes a fast collision detection algorithm based on projection and parallel. We make irregular three-dimensional objects project to be regular two-dimensional objects in two-dimensional plane and carry on collision detection by combining with spatial projection transformation method, This method improved Ming C. Jin algorithm and Lin-Canny algorithm, so that three-dimensional objects can be detected by the orthographic projection accurately. We distributed two-dimensional projection lists in different computer nodes to sort by combining with parallel, filtering, carrying on intersection collision detection, so accelerate the speed of collision detection. |
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| ISBN: | 9781424458219 1424458218 |
| DOI: | 10.1109/ICFCC.2010.5497811 |