EMG-driven computer game for post-stroke rehabilitation

The key point of post-stroke rehabilitation is that exercices and therapy must begin as soon as possible after stroke in order to let the survivors regain their body movement functions. By playing the EMG-driven computer game, the patients can locate disused body parts and start training their muscl...

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Bibliographic Details
Published in2010 IEEE Conference on Robotics, Automation and Mechatronics pp. 32 - 36
Main Authors Xing Shusong, Zhang Xia
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.06.2010
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ISBN1424465036
9781424465033
ISSN2158-2181
DOI10.1109/RAMECH.2010.5513218

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Summary:The key point of post-stroke rehabilitation is that exercices and therapy must begin as soon as possible after stroke in order to let the survivors regain their body movement functions. By playing the EMG-driven computer game, the patients can locate disused body parts and start training their muscles even when they have to stay on beds during the early stage of rehabilitation. Wearable EMG nodes for post-stoke rehabilitation are made in affordable price and a toy robot controlled by the computer game is used to communicate with the people.
ISBN:1424465036
9781424465033
ISSN:2158-2181
DOI:10.1109/RAMECH.2010.5513218