Wiimote robot control using human motion models

As mass-market video game controllers have become more advanced, there has been a recent increase in interest for using these as intuitive and inexpensive control devices. In this paper we examine position control for a robot using a wiimote game controller. We show that human motion models can be u...

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Published in2009 IEEE/RSJ International Conference on Intelligent Robots and Systems pp. 5509 - 5515
Main Authors Smith, C., Christensen, H.I.
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.10.2009
Subjects
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ISBN9781424438037
1424438039
ISSN2153-0858
DOI10.1109/IROS.2009.5354593

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Abstract As mass-market video game controllers have become more advanced, there has been a recent increase in interest for using these as intuitive and inexpensive control devices. In this paper we examine position control for a robot using a wiimote game controller. We show that human motion models can be used to achieve better precision than traditional tracking approaches, sufficient for simpler tasks. We also present an experiment that shows that very intuitive control can be achieved, as novice subjects can control a robot arm through simple tasks after just a few minutes of practice and minimal instructions.
AbstractList As mass-market video game controllers have become more advanced, there has been a recent increase in interest for using these as intuitive and inexpensive control devices. In this paper we examine position control for a robot using a wiimote game controller. We show that human motion models can be used to achieve better precision than traditional tracking approaches, sufficient for simpler tasks. We also present an experiment that shows that very intuitive control can be achieved, as novice subjects can control a robot arm through simple tasks after just a few minutes of practice and minimal instructions.
As mass-market video game controllers have become more advanced, there has been a recent increase in interest for using these as intuitive and inexpensive control devices. In this paper we examine position control for a robot using a wiimote game controller. We show that human motion models can be used to achieve better precision than traditional tracking approaches, sufficient for simpler tasks. We also present an experiment that shows that very intuitive control an be achieved, as novice subjects can control a robot arm through simple tasks after just a few minutes of practice and minimal instructions.
Author Smith, C.
Christensen, H.I.
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  givenname: H.I.
  surname: Christensen
  fullname: Christensen, H.I.
  organization: Robot. & Intell. Machines, Georgia Inst. of Technol., Atlanta, GA, USA
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SubjectTerms Accelerometers
Electrical engineering, electronics and photonics
Elektroteknik, elektronik och fotonik
Games
Humans
Intelligent robots
Level control
Motion control
Observability
Other electrical engineering, electronics and photonics
Position control
Robot control
Target tracking
TECHNOLOGY
TEKNIKVETENSKAP
Övrig elektroteknik, elektronik och fotonik
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Title Wiimote robot control using human motion models
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