A straightforward CUDA implementation for interactive ray-tracing - Budge, B.C.; Anderson, J.C.; Garth, C.; Joy, K.I. (2008 Symposium on Interactive Ray Tracing, 2008)
Keywords: Computer architecture; Data structures; Graphics; Hardware; I.3.6 [Computer Graphics]: Graphics data structures and data types-Methodology and Techniques Realism; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Raytracing; Kernel; Ray tracing; USA Councils