Exploring Virtual Reality for Religious Education in Real-World Settings

Research and design of virtual reality (VR) applications for educational contexts often focus on science-related subjects and evaluate knowledge acquisition while overlooking other subjects like religious education or 'what actually happens' when VR is used in real-world settings. Our arti...

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Published in2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) pp. 953 - 954
Main Authors Wolf, Sara, Nord, Ilona, Hurtienne, Jorn
Format Conference Proceeding
LanguageEnglish
Published IEEE 16.03.2024
Subjects
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DOI10.1109/VRW62533.2024.00273

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Abstract Research and design of virtual reality (VR) applications for educational contexts often focus on science-related subjects and evaluate knowledge acquisition while overlooking other subjects like religious education or 'what actually happens' when VR is used in real-world settings. Our article combines both and presents two VR applications, Blessed Spaces and VR Pastor, designed for individual experiences in (Protestant) religious education. We deployed the applications in a real-world setting, an out-of-school learning centre. Surprisingly, the applications mediated social engagement between students. Our findings challenge traditional notions of social experiences in VR-supported education and call for more research in real-world settings.
AbstractList Research and design of virtual reality (VR) applications for educational contexts often focus on science-related subjects and evaluate knowledge acquisition while overlooking other subjects like religious education or 'what actually happens' when VR is used in real-world settings. Our article combines both and presents two VR applications, Blessed Spaces and VR Pastor, designed for individual experiences in (Protestant) religious education. We deployed the applications in a real-world setting, an out-of-school learning centre. Surprisingly, the applications mediated social engagement between students. Our findings challenge traditional notions of social experiences in VR-supported education and call for more research in real-world settings.
Author Hurtienne, Jorn
Wolf, Sara
Nord, Ilona
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  givenname: Ilona
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SubjectTerms Conferences
Design methodology
Education
Human-centered computing-HCI design and evaluation methods
Humanities
Knowledge acquisition
Three-dimensional displays
Virtual environments
Virtual Reality
Title Exploring Virtual Reality for Religious Education in Real-World Settings
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