Dynamically Creating Tactical Network Emulation Scenarios using Unity and EMANE

Modern tactical operations require collaboration between several communicating heterogeneous technologies which to perform adequately, must be tested in realistic environments. In this paper, we present a virtual testbed that leverages the physical capabilities of Unity 3D in conjunction with the EM...

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Published inMILCOM IEEE Military Communications Conference pp. 201 - 206
Main Authors Amato, Alessandro, Fronteddu, Roberto, Suri, Niranjan
Format Conference Proceeding
LanguageEnglish
Published IEEE 30.10.2023
Subjects
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ISSN2155-7586
DOI10.1109/MILCOM58377.2023.10356208

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Abstract Modern tactical operations require collaboration between several communicating heterogeneous technologies which to perform adequately, must be tested in realistic environments. In this paper, we present a virtual testbed that leverages the physical capabilities of Unity 3D in conjunction with the EMANE network emulator to replicate a realistic network environment. Containerized applications can be tested within this environment to provide next-generation evaluation of their performance in realistic and customizable scenarios. Within this testbed, applications communicate through network links established using EMANE and grounded by an ad-hoc ray tracing propagation model. Finally, we compare our approach with equivalent solutions based on Matlab showing that we can achieve similar levels of fidelity and that our solution can be used for real-time testing.
AbstractList Modern tactical operations require collaboration between several communicating heterogeneous technologies which to perform adequately, must be tested in realistic environments. In this paper, we present a virtual testbed that leverages the physical capabilities of Unity 3D in conjunction with the EMANE network emulator to replicate a realistic network environment. Containerized applications can be tested within this environment to provide next-generation evaluation of their performance in realistic and customizable scenarios. Within this testbed, applications communicate through network links established using EMANE and grounded by an ad-hoc ray tracing propagation model. Finally, we compare our approach with equivalent solutions based on Matlab showing that we can achieve similar levels of fidelity and that our solution can be used for real-time testing.
Author Fronteddu, Roberto
Suri, Niranjan
Amato, Alessandro
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  givenname: Roberto
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  givenname: Niranjan
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  fullname: Suri, Niranjan
  email: niranjan.suri.civ@mail.mil
  organization: The University of West Florida (UWF),Department of Intelligent Systems & Robotics,Pensacola,FL,USA
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Snippet Modern tactical operations require collaboration between several communicating heterogeneous technologies which to perform adequately, must be tested in...
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StartPage 201
SubjectTerms Collaboration
Emulation
MANET
Mathematical models
Military communication
Network Emulation
Propagation Models
Ray tracing
Real-time systems
Three-dimensional displays
Title Dynamically Creating Tactical Network Emulation Scenarios using Unity and EMANE
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