The use of AI in Human Pose Estimation Applications in Kinesiology: Taxonomy of Algorithms, Models, and Evaluation Methods
Kinesiology and its related disciplines (kinanthropometry, biomechanics, kinesiological rehabilitation, sports games) symbiotically attract new computer technologies, implementing them in the form of effective tools for analysis, diagnosis, and assessment of the state of the subject or team.The use...
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| Published in | 2024 47th MIPRO ICT and Electronics Convention (MIPRO) pp. 1163 - 1166 |
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| Main Authors | , , , , , , , |
| Format | Conference Proceeding |
| Language | English |
| Published |
IEEE
20.05.2024
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| Subjects | |
| Online Access | Get full text |
| ISSN | 2623-8764 |
| DOI | 10.1109/MIPRO60963.2024.10569385 |
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| Abstract | Kinesiology and its related disciplines (kinanthropometry, biomechanics, kinesiological rehabilitation, sports games) symbiotically attract new computer technologies, implementing them in the form of effective tools for analysis, diagnosis, and assessment of the state of the subject or team.The use of neural networks and computer vision integrated into pose estimation technology can be used by kinesiology as an applicable integration of knowledge from the domain of movement analysis, analysis of sports games, rehabilitation, and education into an environment of computer-transformed visual information and patterns into a form suitable for further analytical processes.The paper represents a structured review of algorithms, models, and evaluation methods for recognizing and monitoring human movement, single or multi-person, in real-time using human pose estimation. |
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| AbstractList | Kinesiology and its related disciplines (kinanthropometry, biomechanics, kinesiological rehabilitation, sports games) symbiotically attract new computer technologies, implementing them in the form of effective tools for analysis, diagnosis, and assessment of the state of the subject or team.The use of neural networks and computer vision integrated into pose estimation technology can be used by kinesiology as an applicable integration of knowledge from the domain of movement analysis, analysis of sports games, rehabilitation, and education into an environment of computer-transformed visual information and patterns into a form suitable for further analytical processes.The paper represents a structured review of algorithms, models, and evaluation methods for recognizing and monitoring human movement, single or multi-person, in real-time using human pose estimation. |
| Author | Katovic, D. Bronzin, T. Pap, K. Jelaca, N. Horvat, M. Stipic, A. Pavlovic, I. Prole, B. |
| Author_xml | – sequence: 1 givenname: D. surname: Katovic fullname: Katovic, D. email: darko.katovic@kif.unizg.hr organization: University of Zagreb,Faculty of Kinesiology,Zagreb,Croatia – sequence: 2 givenname: T. surname: Bronzin fullname: Bronzin, T. email: tbronzin@citus.hr organization: CITUS,Zagreb,Croatia – sequence: 3 givenname: M. surname: Horvat fullname: Horvat, M. email: marko.horvat3@fer.hr organization: University of Zagreb,Faculty of Electrical Engineering and Computing,Department of Applied Computing,Zagreb,Croatia – sequence: 4 givenname: B. surname: Prole fullname: Prole, B. email: brigita@citus.hr organization: CITUS,Zagreb,Croatia – sequence: 5 givenname: A. surname: Stipic fullname: Stipic, A. email: arian@citus.hr organization: University of Zagreb,Faculty of Kinesiology,Zagreb,Croatia – sequence: 6 givenname: N. surname: Jelaca fullname: Jelaca, N. email: nina.jelaca@grf.unizg.hr organization: University of Zagreb,Faculty of Graphic Arts,Zagreb,Croatia – sequence: 7 givenname: I. surname: Pavlovic fullname: Pavlovic, I. email: ivana.pavlovic@grf.unizg.hr organization: University of Zagreb,Faculty of Graphic Arts,Zagreb,Croatia – sequence: 8 givenname: K. surname: Pap fullname: Pap, K. email: klaudio.pap@grf.unizg.hr organization: University of Zagreb,Faculty of Graphic Arts,Zagreb,Croatia |
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| Snippet | Kinesiology and its related disciplines (kinanthropometry, biomechanics, kinesiological rehabilitation, sports games) symbiotically attract new computer... |
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| SubjectTerms | action recognition computer vision Games motion estimation motion tracking multi-person pose estimation neural networks Pose estimation Reviews single person pose estimation Symbiosis Taxonomy Tracking Visualization |
| Title | The use of AI in Human Pose Estimation Applications in Kinesiology: Taxonomy of Algorithms, Models, and Evaluation Methods |
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