Improved Model- and View-Dependent Pruning of Large Botanical Scenes

We present an optimized pruning algorithm that allows for considerable geometry reduction in large botanical scenes while maintaining high and coherent rendering quality. We improve upon previous techniques by applying model‐specific geometry reduction functions and optimized scaling functions. For...

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Bibliographic Details
Published inComputer graphics forum Vol. 30; no. 6; pp. 1708 - 1718
Main Authors Neubert, B., Pirk, S., Deussen, O., Dachsbacher, C.
Format Journal Article
LanguageEnglish
Published Oxford, UK Blackwell Publishing Ltd 01.09.2011
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ISSN0167-7055
1467-8659
DOI10.1111/j.1467-8659.2011.01897.x

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Summary:We present an optimized pruning algorithm that allows for considerable geometry reduction in large botanical scenes while maintaining high and coherent rendering quality. We improve upon previous techniques by applying model‐specific geometry reduction functions and optimized scaling functions. For this we introduce the use of Precision and Recall (PR) as a measure of quality to rendering and show how PR‐scores can be used to predict better scaling values. We conducted a user‐study letting subjects adjust the scaling value, which shows that the predicted scaling matches the preferred ones. Finally, we extend the originally purely stochastic geometry prioritization for pruning to account for view‐optimized geometry selection, which allows to take global scene information, such as occlusion, into consideration. We demonstrate our method for the rendering of scenes with thousands of complex tree models in real‐time.
Bibliography:ark:/67375/WNG-P298N238-C
ArticleID:CGF1897
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ISSN:0167-7055
1467-8659
DOI:10.1111/j.1467-8659.2011.01897.x