Lin, T., Guan, Z., Chang, J., & Lo, S. (2014). Vertex-Ball Spring Smoothing: An efficient method for unstructured dynamic hybrid meshes. Computers & structures, 136, 24-33. https://doi.org/10.1016/j.compstruc.2014.01.028
Chicago Style (17th ed.) CitationLin, T.J, Z.Q Guan, J.H Chang, and S.H Lo. "Vertex-Ball Spring Smoothing: An Efficient Method for Unstructured Dynamic Hybrid Meshes." Computers & Structures 136 (2014): 24-33. https://doi.org/10.1016/j.compstruc.2014.01.028.
MLA (9th ed.) CitationLin, T.J, et al. "Vertex-Ball Spring Smoothing: An Efficient Method for Unstructured Dynamic Hybrid Meshes." Computers & Structures, vol. 136, 2014, pp. 24-33, https://doi.org/10.1016/j.compstruc.2014.01.028.
Warning: These citations may not always be 100% accurate.