A fast algorithm for Euclidean distance maps of a 2-D binary image

The Euclidean distance map (EDM) is a basic operation in computer vision, pattern recognition, and robotics. It converts a binary image consisting of foreground pixels and background pixels into one where each pixel has a value equal to its Euclidean distance to the nearest foreground pixel. Yamada...

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Bibliographic Details
Published inInformation processing letters Vol. 51; no. 1; pp. 25 - 29
Main Authors Chen, Ling, Chuang, Henry Y.H.
Format Journal Article
LanguageEnglish
Published Amsterdam Elsevier B.V 12.07.1994
Elsevier Science
Elsevier Sequoia S.A
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ISSN0020-0190
1872-6119
DOI10.1016/0020-0190(94)00062-X

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Summary:The Euclidean distance map (EDM) is a basic operation in computer vision, pattern recognition, and robotics. It converts a binary image consisting of foreground pixels and background pixels into one where each pixel has a value equal to its Euclidean distance to the nearest foreground pixel. Yamada (1984) presented an O(n-cubed) EDM algorithm that can be computed in O(n) time on an 8-neighbor connected mesh array of size n x n. Kolountzakis and Kutulakos (1992) presented an O(n-squared log n) sequential algorithm for EDM. They also showed that, on an r-process, with r less than or equal to n, exclusive read excluxive write parallel random access machine (EREW PRAM), the time complexity of the algorithm is O((n-squared log n)/r). An analysis presents a parallel algorithm on the r-processor EREW PRAM with time complexity O(n-squared/r + n log r). Particularly, when r equals one, it is a sequential algorithm with time complexity O(n-squared). The time complexity is optimal because in any EDM algorithm each of the n-squared pixels has to be scanned at least once.
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ISSN:0020-0190
1872-6119
DOI:10.1016/0020-0190(94)00062-X