Virtual Training via Vibrotactile Arrays
What is often missing from many virtual worlds and training simulations is a physical sense of the confinement and constraint of the virtual environment. We present a method for providing localized cutaneous vibratory feedback to the user's right arm. We created a sleeve of tactors linked to a...
Saved in:
Published in | Presence : teleoperators and virtual environment Vol. 17; no. 2; pp. 103 - 120 |
---|---|
Main Authors | , |
Format | Journal Article |
Language | English |
Published |
One Rogers Street, Cambridge, MA 02142-1209, USA
MIT Press
01.04.2008
|
Online Access | Get full text |
ISSN | 1054-7460 1531-3263 |
DOI | 10.1162/pres.17.2.103 |
Cover
Abstract | What is often missing from many virtual worlds and training simulations is a physical sense of the confinement and constraint of the virtual environment. We present a method for providing localized cutaneous vibratory feedback to the user's right arm. We created a sleeve of tactors linked to a real-time human model; the tactors activate to apply sensation to the corresponding body area. The hypothesis is that vibrotactile feedback to body areas provides the wearer sufficient guidance to assume correct body configurations and ascertain the existence and physical realism of access paths. We present the results of human subject experiments that study both explicit and implicit training of skills using vibrotactile arrays. Implicitly, collision awareness is achieved by activating the appropriate tactor when a body part collides with the scene; thus, the user will attempt to correct his or her body configuration. Explicitly, we use the tactors to guide the body into the proper configuration. The results of human subject experiments clearly show that the use of full arm vibrotactile feedback improves performance over purely visual feedback for navigating the virtual environment, as well as allowing easy acquisition of new skills. These results validate the empirical performance of this concept. |
---|---|
AbstractList | What is often missing from many virtual worlds and training simulations is a physical sense of the confinement and constraint of the virtual environment. We present a method for providing localized cutaneous vibratory feedback to the user's right arm. We created a sleeve of tactors linked to a real-time human model; the tactors activate to apply sensation to the corresponding body area. The hypothesis is that vibrotactile feedback to body areas provides the wearer sufficient guidance to assume correct body configurations and ascertain the existence and physical realism of access paths. We present the results of human subject experiments that study both explicit and implicit training of skills using vibrotactile arrays. Implicitly, collision awareness is achieved by activating the appropriate tactor when a body part collides with the scene; thus, the user will attempt to correct his or her body configuration. Explicitly, we use the tactors to guide the body into the proper configuration. The results of human subject experiments clearly show that the use of full arm vibrotactile feedback improves performance over purely visual feedback for navigating the virtual environment, as well as allowing easy acquisition of new skills. These results validate the empirical performance of this concept. |
Author | Bloomfield, Aaron Badler, Norman I. |
Author_xml | – sequence: 1 givenname: Aaron surname: Bloomfield fullname: Bloomfield, Aaron email: aaron@virginia.edu. organization: Department of Computer Science, The University of Virginia, 151 Engineer's Way, Charlottesville, VA 22904 – sequence: 2 givenname: Norman I. surname: Badler fullname: Badler, Norman I. organization: Department of Computer and Information Science, University of Pennsylvania, Philadelphia, PA 19104 |
BookMark | eNp1kL1rwzAQxUVJoUnasbun0g52dTpbcsYQ-gWBLmlWcVHkouDYrqQE0r--DunUj-mO4_fe8d6IDZq2sYxdA88ApLjvvA0ZqExkwPGMDaFASFFIHPQ7L_JU5ZJfsFEIG845yDIfstul83FHdbLw5BrXvCd7R8nSrXwbyURX22TqPR3CJTuvqA726nuO2dvjw2L2nM5fn15m03lqciFjWpiysmTRWrUqLQFfr5VB4gSUGwlQVigRbS4KLifEoZRKUUVGrgFXBVU4Zjcn3863Hzsbot66YGxdU2PbXdCIgkuFogfTE2h8G4K3le6825I_aOD62Ic-9qFBadFfsOfxB29cpOjaJvbR639V05Nq66LetDvf9OF1tye_B-WERp4LLLTgAnq55hP96bpfHnd_ePz97wsjTolo |
CitedBy_id | crossref_primary_10_1007_s40593_016_0103_2 crossref_primary_10_1098_rsta_2021_0017 crossref_primary_10_3390_a10010015 crossref_primary_10_1371_journal_pone_0219737 crossref_primary_10_1016_j_protcy_2012_03_016 crossref_primary_10_1109_JPROC_2012_2221071 crossref_primary_10_3389_frobt_2014_00009 crossref_primary_10_1016_j_fusengdes_2017_03_017 crossref_primary_10_1109_TOH_2024_3437766 crossref_primary_10_1162_PRES_a_00089 crossref_primary_10_1162_PRES_a_00266 crossref_primary_10_1162_pres_a_00034 crossref_primary_10_1109_ACCESS_2025_3547159 crossref_primary_10_1109_TOH_2017_2672549 crossref_primary_10_1080_10447318_2017_1411665 crossref_primary_10_1109_TIM_2010_2065770 crossref_primary_10_1109_TOH_2012_33 crossref_primary_10_1299_jamdsm_2018jamdsm0126 crossref_primary_10_1016_j_apergo_2022_103694 crossref_primary_10_1145_2536764_2536772 |
Cites_doi | 10.1147/sj.353.0630 10.1109/51.827409 10.1145/244130.244220 10.3758/BF03212124 10.1111/1467-8721.00054 10.1016/j.pmr.2006.05.001 10.1109/10.68204 |
ContentType | Journal Article |
DBID | AAYXX CITATION 7SC 7SP 8FD JQ2 L7M L~C L~D |
DOI | 10.1162/pres.17.2.103 |
DatabaseName | CrossRef Computer and Information Systems Abstracts Electronics & Communications Abstracts Technology Research Database ProQuest Computer Science Collection Advanced Technologies Database with Aerospace Computer and Information Systems Abstracts Academic Computer and Information Systems Abstracts Professional |
DatabaseTitle | CrossRef Technology Research Database Computer and Information Systems Abstracts – Academic Electronics & Communications Abstracts ProQuest Computer Science Collection Computer and Information Systems Abstracts Advanced Technologies Database with Aerospace Computer and Information Systems Abstracts Professional |
DatabaseTitleList | Technology Research Database CrossRef |
DeliveryMethod | fulltext_linktorsrc |
Discipline | Engineering |
EISSN | 1531-3263 |
EndPage | 120 |
ExternalDocumentID | 10_1162_pres_17_2_103 pres.17.2.103.pdf |
GroupedDBID | .4S .DC 0R~ 4.4 6IK AAIKC AAJGR AAMNW ABDBF ALMA_UNASSIGNED_HOLDINGS ARCSS BEFXN BFFAM BGNUA BKEBE BPEOZ CAG COF EAP EAS EBS ECS EDO EJD EMK EPL EST ESX F5P HZ~ IPLJI IRD ITF ITG ITH JAVBF O9- OCL P2P PK0 RMI TUS 77I AAYXX ABAZT ABJNI ABVLG ACUHS AEGXH CITATION 7SC 7SP 8FD JQ2 L7M L~C L~D |
ID | FETCH-LOGICAL-c426t-5c8feae3ee7b8ea10dd7c3a0a1a4c6118f3633e425069a018677afac6d13b5af3 |
ISSN | 1054-7460 |
IngestDate | Wed Oct 01 13:46:07 EDT 2025 Thu Apr 24 22:55:51 EDT 2025 Wed Oct 01 00:42:43 EDT 2025 Thu Mar 28 07:29:35 EDT 2024 Tue Mar 01 17:18:14 EST 2022 |
IsDoiOpenAccess | false |
IsOpenAccess | true |
IsPeerReviewed | true |
IsScholarly | true |
Issue | 2 |
Language | English |
LinkModel | OpenURL |
MergedId | FETCHMERGED-LOGICAL-c426t-5c8feae3ee7b8ea10dd7c3a0a1a4c6118f3633e425069a018677afac6d13b5af3 |
Notes | April, 2008 ObjectType-Article-2 SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 23 |
PQID | 33206732 |
PQPubID | 23500 |
PageCount | 18 |
ParticipantIDs | mit_journals_pvarv17i2_304235_2021_11_09_zip_pres_17_2_103 crossref_primary_10_1162_pres_17_2_103 proquest_miscellaneous_33206732 crossref_citationtrail_10_1162_pres_17_2_103 mit_journals_10_1162_pres_17_2_103 |
ProviderPackageCode | CITATION AAYXX |
PublicationCentury | 2000 |
PublicationDate | 2008-04-01 20080401 |
PublicationDateYYYYMMDD | 2008-04-01 |
PublicationDate_xml | – month: 04 year: 2008 text: 2008-04-01 day: 01 |
PublicationDecade | 2000 |
PublicationPlace | One Rogers Street, Cambridge, MA 02142-1209, USA |
PublicationPlace_xml | – name: One Rogers Street, Cambridge, MA 02142-1209, USA |
PublicationTitle | Presence : teleoperators and virtual environment |
PublicationYear | 2008 |
Publisher | MIT Press |
Publisher_xml | – name: MIT Press |
References | p_12 p_23 p_14 p_15 p_20 p_10 p_9 van Erp J. B. F. (p_24) 2000 Bach (p_2) 1987; 2 |
References_xml | – ident: p_14 doi: 10.1147/sj.353.0630 – ident: p_20 doi: 10.1109/51.827409 – ident: p_9 doi: 10.1145/244130.244220 – ident: p_10 doi: 10.3758/BF03212124 – ident: p_12 doi: 10.1111/1467-8721.00054 – ident: p_23 doi: 10.1016/j.pmr.2006.05.001 – start-page: 165 year: 2000 ident: p_24 publication-title: Proceedings of the First International Workshop on Haptic Human-Computer Interaction – ident: p_15 doi: 10.1109/10.68204 – volume: 2 start-page: 51 year: 1987 ident: p_2 publication-title: Proceedings of Workshop on Space Telerobotics |
SSID | ssj0001684 |
Score | 2.0930438 |
Snippet | What is often missing from many virtual worlds and training simulations is a physical sense of the confinement and constraint of the virtual environment. We... |
SourceID | proquest crossref mit |
SourceType | Aggregation Database Enrichment Source Index Database Publisher |
StartPage | 103 |
Title | Virtual Training via Vibrotactile Arrays |
URI | https://direct.mit.edu/pres/article/doi/10.1162/pres.17.2.103 https://www.proquest.com/docview/33206732 |
Volume | 17 |
hasFullText | 1 |
inHoldings | 1 |
isFullTextHit | |
isPrint | |
journalDatabaseRights | – providerCode: PRVEBS databaseName: EBSCOhost Academic Search Ultimate customDbUrl: https://search.ebscohost.com/login.aspx?authtype=ip,shib&custid=s3936755&profile=ehost&defaultdb=asn eissn: 1531-3263 dateEnd: 20171031 omitProxy: true ssIdentifier: ssj0001684 issn: 1054-7460 databaseCode: ABDBF dateStart: 19970201 isFulltext: true titleUrlDefault: https://search.ebscohost.com/direct.asp?db=asn providerName: EBSCOhost |
link | http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwnV1ba9swFBZr-rI9lF1ZdzVjlEHm1JJsOd5bsjWU0WV7cErexLEsQyBLXMcNrL9-R7bsOlvLLi_GCEnG_uSjcyR95yPkbZomkRF7c1POmeuHSrsAgXYzSCJBhaKJMkThL1NxOvM_z4N5o2Zv2SVlMlBXN_JK_gdVLENcDUv2H5BtO8UCvEd88YoI4_WvMD5fFBX9I7Y6D_3tAvrnGACvS8NXWOr-qCjgx6brgX6r-Eb4N1cnOnDSWee62mqvkzVvbZcdAlwbsS_RyW4lrUdQXO_gjyG1jMJpxUKwa7HNasKwcwilNoDowrmhX-f4H-jGKFIX3Ty-YzXDzuhgHRNIPd6ZTWlFdbvBUAuT-NWc9R3QcMAGbatuQuzpVzmZnZ3J-GQeH-UXrtEKM3vqVjhlj-yzUAjWI_uj8afxpJ2BqaiUptt3aXKrCna888QdX2Tv-6L8bUKuvIz4Pjmw4YEzqrF-QO7o1UNyr5M08hF5Z1F3GtQdRN3pou7UqD8ms8lJ_PHUtXoXrkI_qXQDNcw0aK51mAw1UC9NQ8XBAwq-EhgJZlxwrtHKeiICr0pFCBkokVKeBJDxJ6S3Wq_0U-IwX2VC-BGk2dDkWDTC9jCMEs6xsxCSQ_K-eXOpbDJ4o0mylFVQKJg0H0rSUDIs4YfkqK2e11lQbqv4Bj-jtP_I5rZKH3Yq5VsotjRcMGnW1nggGTqe2E56kbxa5L82ft1AJNESmu0tWOn15UaisTGqS-zZH2s8J3evx_4L0iuLS_0SfcsyeWWH0k9gHHt7 |
linkProvider | EBSCOhost |
openUrl | ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.atitle=Virtual+Training+via+Vibrotactile+Arrays&rft.jtitle=Presence+%3A+teleoperators+and+virtual+environment&rft.au=Bloomfield%2C+Aaron&rft.au=Badler%2C+Norman+I&rft.date=2008-04-01&rft.issn=1054-7460&rft.eissn=1531-3263&rft.volume=17&rft.issue=2&rft.spage=103&rft.epage=120&rft_id=info:doi/10.1162%2Fpres.17.2.103&rft.externalDBID=NO_FULL_TEXT |
thumbnail_l | http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/lc.gif&issn=1054-7460&client=summon |
thumbnail_m | http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/mc.gif&issn=1054-7460&client=summon |
thumbnail_s | http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/sc.gif&issn=1054-7460&client=summon |