Noncooperative iterative MMSE beamforming algorithms for ad hoc networks
An asynchronous unicast ad hoc network is considered, where each node i is equipped with a receive/transmit beam-former pair (W/sub i/, g/sub i/) designed under a quality-of-service (QoS) SNR constraint. It is first shown that the minimum sum-power beamformers for the network satisfy a weak duality...
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| Published in | IEEE transactions on communications Vol. 54; no. 4; pp. 748 - 759 |
|---|---|
| Main Authors | , , |
| Format | Journal Article |
| Language | English |
| Published |
New York, NY
IEEE
01.04.2006
Institute of Electrical and Electronics Engineers The Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subjects | |
| Online Access | Get full text |
| ISSN | 0090-6778 1558-0857 |
| DOI | 10.1109/TCOMM.2006.873095 |
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| Abstract | An asynchronous unicast ad hoc network is considered, where each node i is equipped with a receive/transmit beam-former pair (W/sub i/, g/sub i/) designed under a quality-of-service (QoS) SNR constraint. It is first shown that the minimum sum-power beamformers for the network satisfy a weak duality condition, in which the pairs ((g/sub i//sup opt/)*, (W/sub i//sup opt/)*) achieve the same sum power as the primal network. However, the optimum receive beamformer w/sub i//sup opt/ is not in general equal to (g/sub i//sup opt/)*, in contrast to the case of cellular and time-division duplexing networks. Iterative minimum mean-square error (IMMSE) beamforming algorithms are then proposed in which w/sub i/ = g/sub i/* is enforced. These algorithms are shown to be instances of the Power Algorithm in which gi is the maximizing eigenvector of an SNR-related objective matrix. The IMMSE algorithm can also be viewed as a noncooperative beamforming game, in which the payoff includes normalized SNR, and the tax is related to interference caused at other nodes. The existence of fixed points (Nash equilibria) is proved for IMMSE. Furthermore, fixed points of IMMSE are shown to satisfy the first-order necessary conditions for optimization using a network Lagrangian. The IMMSE game is modified to yield a sequential distortionless-response beamforming algorithm, which is shown to be convergent using a Total Interference Function. Extensive simulation results illustrate that IMMSE yields better power efficiency than a greedy noncooperative SNR-maximizing game. |
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| AbstractList | An asynchronous unicast ad hoc network is considered, where each node i is equipped with a receive/transmit beam-former pair (W/sub i/, g/sub i/) designed under a quality-of-service (QoS) SNR constraint. It is first shown that the minimum sum-power beamformers for the network satisfy a weak duality condition, in which the pairs ((g/sub i//sup opt/)*, (W/sub i//sup opt/)*) achieve the same sum power as the primal network. However, the optimum receive beamformer w/sub i//sup opt/ is not in general equal to (g/sub i//sup opt/)*, in contrast to the case of cellular and time-division duplexing networks. Iterative minimum mean-square error (IMMSE) beamforming algorithms are then proposed in which w/sub i/ = g/sub i/* is enforced. These algorithms are shown to be instances of the Power Algorithm in which gi is the maximizing eigenvector of an SNR-related objective matrix. The IMMSE algorithm can also be viewed as a noncooperative beamforming game, in which the payoff includes normalized SNR, and the tax is related to interference caused at other nodes. The existence of fixed points (Nash equilibria) is proved for IMMSE. Furthermore, fixed points of IMMSE are shown to satisfy the first-order necessary conditions for optimization using a network Lagrangian. The IMMSE game is modified to yield a sequential distortionless-response beamforming algorithm, which is shown to be convergent using a Total Interference Function. Extensive simulation results illustrate that IMMSE yields better power efficiency than a greedy noncooperative SNR-maximizing game. An asynchronous unicast ad hoc network is considered, where each nodeiis equipped with a receive/transmit beamformer pair(bf w_i,bf g_i)designed under a quality-of-service (QoS) SNR constraint. It is first shown that the minimum sum-power beamformers for the network satisfy a weak duality condition, in which the pairs((bf g_i opt)ast, (bf w_i opt)ast)achieve the same sum power as the primal network. However, the optimum receive beamformerbf w_i optis not in general equal to(bf g_i opt)ast, in contrast to the case of cellular and time-division duplexing networks. Iterative minimum mean-square error (IMMSE) beamforming algorithms are then proposed in whichbf w_i=bf g_iastis enforced. These algorithms are shown to be instances of the Power Algorithm in whichbf g_iis the maximizing eigenvector of an SNR-related objective matrix. The IMMSE algorithm can also be viewed as a noncooperative beamforming game, in which the payoff includes normalized SNR, and the tax is related to interference caused at other nodes. The existence of fixed points (Nash equilibria) is proved for IMMSE. Furthermore, fixed points of IMMSE are shown to satisfy the first-order necessary conditions for optimization using a network Lagrangian. The IMMSE game is modified to yield a sequential distortionless-response beamforming algorithm, which is shown to be convergent using a Total Interference Function. Extensive simulation results illustrate that IMMSE yields better power efficiency than a greedy noncooperative SNR-maximizing game. An asynchronous unicast ad hoc network is considered, where each node i is equipped with a receive/transmit beam-former pair (W sub(i), g sub(i)) designed under a quality-of-service (QoS) SNR constraint. It is first shown that the minimum sum-power beamformers for the network satisfy a weak duality condition, in which the pairs ((g sub(i) super(opt))*, (W sub(i) super(opt))*) achieve the same sum power as the primal network. However, the optimum receive beamformer w sub(i) super(opt) is not in general equal to (g sub(i) super(opt))*, in contrast to the case of cellular and time-division duplexing networks. Iterative minimum mean-square error (IMMSE) beamforming algorithms are then proposed in which w sub(i) = g sub(i)* is enforced. These algorithms are shown to be instances of the Power Algorithm in which gi is the maximizing eigenvector of an SNR-related objective matrix. The IMMSE algorithm can also be viewed as a noncooperative beamforming game, in which the payoff includes normalized SNR, and the tax is related to interference caused at other nodes. The existence of fixed points (Nash equilibria) is proved for IMMSE. Furthermore, fixed points of IMMSE are shown to satisfy the first-order necessary conditions for optimization using a network Lagrangian. The IMMSE game is modified to yield a sequential distortionless-response beamforming algorithm, which is shown to be convergent using a Total Interference Function. Extensive simulation results illustrate that IMMSE yields better power efficiency than a greedy noncooperative SNR-maximizing game. Extensive simulation results illustrate that IMMSE yields better power efficiency than a greedy noncooperative SNR-maximizing game. |
| Author | Seung-Jun Kim Hoang, D.A. Iltis, R.A. |
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| Keywords | Performance evaluation Mobile radiocommunication least-mean- square (LMS) methods Array signal processing Eigenvector Wireless telecommunication Time division multiplexing Iterative method networks Algorithm Game theory Beam forming Optimization Mean square error Necessary condition Simulation First order Ad hoc network Service quality Least mean squares methods Signal to noise ratio Fixed point |
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| Snippet | An asynchronous unicast ad hoc network is considered, where each node i is equipped with a receive/transmit beam-former pair (W/sub i/, g/sub i/) designed... Extensive simulation results illustrate that IMMSE yields better power efficiency than a greedy noncooperative SNR-maximizing game. An asynchronous unicast ad hoc network is considered, where each nodeiis equipped with a receive/transmit beamformer pair(bf w_i,bf g_i)designed under a... An asynchronous unicast ad hoc network is considered, where each node i is equipped with a receive/transmit beam-former pair (W sub(i), g sub(i)) designed... |
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| SubjectTerms | Ad hoc networks Algorithms Applied sciences Array signal processing Beamforming Detection, estimation, filtering, equalization, prediction Distortion Exact sciences and technology game theory Games Information, signal and communications theory Interference Iterative algorithms Lagrangian functions least-mean-square (LMS) methods MIMO Miscellaneous Multiplexing Networks Operation, maintenance, reliability Optimization Physical layer Power efficiency Quality of service Signal and communications theory Signal processing Signal processing algorithms Signal, noise Studies Systems, networks and services of telecommunications Telecommunications Telecommunications and information theory Wireless networks |
| Title | Noncooperative iterative MMSE beamforming algorithms for ad hoc networks |
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