Eryiğit, G., Şentaş, A., & Monti, J. (2023). Gamified crowdsourcing for idiom corpora construction. Natural language engineering, 29(4), 909-941. https://doi.org/10.1017/S1351324921000401
Chicago Style (17th ed.) CitationEryiğit, GülŞen, Ali Şentaş, and Johanna Monti. "Gamified Crowdsourcing for Idiom Corpora Construction." Natural Language Engineering 29, no. 4 (2023): 909-941. https://doi.org/10.1017/S1351324921000401.
MLA (9th ed.) CitationEryiğit, GülŞen, et al. "Gamified Crowdsourcing for Idiom Corpora Construction." Natural Language Engineering, vol. 29, no. 4, 2023, pp. 909-941, https://doi.org/10.1017/S1351324921000401.
Warning: These citations may not always be 100% accurate.