Shi, T., Zou, Z., Shi, Z., & Yuan, Y. (2022). Neural Rendering for Game Character Auto-Creation. IEEE transactions on pattern analysis and machine intelligence, 44(3), 1489-1502. https://doi.org/10.1109/TPAMI.2020.3024009
Chicago Style (17th ed.) CitationShi, Tianyang, Zhengxia Zou, Zhenwei Shi, and Yi Yuan. "Neural Rendering for Game Character Auto-Creation." IEEE Transactions on Pattern Analysis and Machine Intelligence 44, no. 3 (2022): 1489-1502. https://doi.org/10.1109/TPAMI.2020.3024009.
MLA (9th ed.) CitationShi, Tianyang, et al. "Neural Rendering for Game Character Auto-Creation." IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 44, no. 3, 2022, pp. 1489-1502, https://doi.org/10.1109/TPAMI.2020.3024009.
Warning: These citations may not always be 100% accurate.