A two-camera based algorithm for 3D reconstruction of a visual scene. Probabilistic approach

One of the approaches to the problem of 3D reconstruction, based on the probabilistic identification of matched images patches, without using active illumination sources, is addressed. The source data for the algorithm are the vectors that describe the boundaries of image regions obtained in advance...

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Published inJournal of computer & systems sciences international Vol. 48; no. 1; pp. 131 - 138
Main Author Shcherbakov, A. P.
Format Journal Article
LanguageEnglish
Published Dordrecht SP MAIK Nauka/Interperiodica 01.02.2009
Springer Nature B.V
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ISSN1064-2307
1555-6530
DOI10.1134/S1064230709010122

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Summary:One of the approaches to the problem of 3D reconstruction, based on the probabilistic identification of matched images patches, without using active illumination sources, is addressed. The source data for the algorithm are the vectors that describe the boundaries of image regions obtained in advance by a procedure of segmentation into parts of a constant color and the subsequent vectorization of the boundaries of regions. The method described in the paper can deal not only with polyhedrons, but also with objects of arbitrary shape.
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ISSN:1064-2307
1555-6530
DOI:10.1134/S1064230709010122