Informative Path Planning for Location Fingerprint Collection

Fingerprint-based indoor localization methods are promising due to the high availability of deployed access points and compatibility with commercial off-the-shelf user devices. However, to train regression models for localization, an extensive site survey is required, which collects fingerprint data...

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Published inIEEE transactions on network science and engineering Vol. 7; no. 3; pp. 1633 - 1644
Main Authors Wei, Yongyong, Frincu, Cristian, Zheng, Rong
Format Journal Article
LanguageEnglish
Published Piscataway IEEE 01.07.2020
The Institute of Electrical and Electronics Engineers, Inc. (IEEE)
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ISSN2327-4697
2334-329X
DOI10.1109/TNSE.2019.2943816

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Abstract Fingerprint-based indoor localization methods are promising due to the high availability of deployed access points and compatibility with commercial off-the-shelf user devices. However, to train regression models for localization, an extensive site survey is required, which collects fingerprint data from the target areas. In this paper, we consider the problem of informative path planning (IPP) to find the optimal walk for a site survey subject to a budget constraint. IPP for location fingerprint collection is related to the well-known orienteering problem (OP) but is more challenging due to its edge-based non-additive rewards and revisits. Given the NP-hardness of IPP, we propose two heuristic approaches: a Greedy algorithm and a Genetic algorithm. Through experimental data collected from two indoor environments with different characteristics, we show that the two algorithms have low computation complexity, and can generally achieve a higher utility, as well as lower localization errors compared to the extension of two state-of-the-art approaches to OP.
AbstractList Fingerprint-based indoor localization methods are promising due to the high availability of deployed access points and compatibility with commercial off-the-shelf user devices. However, to train regression models for localization, an extensive site survey is required, which collects fingerprint data from the target areas. In this paper, we consider the problem of informative path planning (IPP) to find the optimal walk for a site survey subject to a budget constraint. IPP for location fingerprint collection is related to the well-known orienteering problem (OP) but is more challenging due to its edge-based non-additive rewards and revisits. Given the NP-hardness of IPP, we propose two heuristic approaches: a Greedy algorithm and a Genetic algorithm. Through experimental data collected from two indoor environments with different characteristics, we show that the two algorithms have low computation complexity, and can generally achieve a higher utility, as well as lower localization errors compared to the extension of two state-of-the-art approaches to OP.
Author Wei, Yongyong
Zheng, Rong
Frincu, Cristian
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Snippet Fingerprint-based indoor localization methods are promising due to the high availability of deployed access points and compatibility with commercial...
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SubjectTerms Collection
Commercial off-the-shelf technology
Computational complexity
Data models
Fingerprinting
Fingerprints
Gaussian process
Genetic algorithms
Greedy algorithms
Indoor environment
Indoor environments
indoor localization
Informative path planning
Orienteering
Path planning
Regression models
Robots
Title Informative Path Planning for Location Fingerprint Collection
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