Rocha, A. C. B., Pereira, J. L. B., Soares, C. F. T., Barbosa, P., Silva, A. C. d., Moraes, A. M. d., & Martins, W. R. (2017). The effects of a video game on student performance in the knowledge test in the discipline "Professional Practice and Ethics in Physiotherapy" from the University of Brasilia. Educação temática digital, 19(2), 570-581. https://doi.org/10.20396/etd.v19i2.8645950
Chicago Style (17th ed.) CitationRocha, Ana Clara Bonini, Jorge Luís Barreto Pereira, Caio Felipe Teixeira Soares, Priscilla Barbosa, Amanda Cindy da Silva, André Marques de Moraes, and Wagner Rodrigues Martins. "The Effects of a Video Game on Student Performance in the Knowledge Test in the Discipline "Professional Practice and Ethics in Physiotherapy" from the University of Brasilia." Educação Temática Digital 19, no. 2 (2017): 570-581. https://doi.org/10.20396/etd.v19i2.8645950.
MLA (9th ed.) CitationRocha, Ana Clara Bonini, et al. "The Effects of a Video Game on Student Performance in the Knowledge Test in the Discipline "Professional Practice and Ethics in Physiotherapy" from the University of Brasilia." Educação Temática Digital, vol. 19, no. 2, 2017, pp. 570-581, https://doi.org/10.20396/etd.v19i2.8645950.